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<blockquote data-quote="Voadam" data-source="post: 2032720" data-attributes="member: 2209"><p>Men wearing leather armor and wielding short swords. "No really, we're just warriors, not thieves, no reason to watch your belt pouches more carefully."</p><p></p><p>Multiple damsels in distress, each one an evil creature waiting to surprise the party (succubus, medusa, vampire, phasm, doppleganger, etc.)</p><p></p><p>Paladins who can't fight because they think violence is wrong.</p><p></p><p>Paladins who are zealously strict on obscure code issues and make life difficult.</p><p></p><p>Paladins who detect evil and slay on sight, even in the middle of a church service, king's court, random tavern, etc.</p><p></p><p>A bajillion ninjas attack as a random encounter. Just cuz.</p><p></p><p>The boat captain has a peg leg, a hook hand, or an eyepatch and always says "arr matey".</p><p></p><p>Have dungeon rooms stocked with creatures too big to fit inside the entrances or connecting corridors (big worm things, dragons, dire animals, giant vermin, etc.)</p><p></p><p>Monks who talk in bad dubbing.</p><p></p><p>Have lots of two weapon fighting good drow rangers who happen to wield scimitars.</p></blockquote><p></p>
[QUOTE="Voadam, post: 2032720, member: 2209"] Men wearing leather armor and wielding short swords. "No really, we're just warriors, not thieves, no reason to watch your belt pouches more carefully." Multiple damsels in distress, each one an evil creature waiting to surprise the party (succubus, medusa, vampire, phasm, doppleganger, etc.) Paladins who can't fight because they think violence is wrong. Paladins who are zealously strict on obscure code issues and make life difficult. Paladins who detect evil and slay on sight, even in the middle of a church service, king's court, random tavern, etc. A bajillion ninjas attack as a random encounter. Just cuz. The boat captain has a peg leg, a hook hand, or an eyepatch and always says "arr matey". Have dungeon rooms stocked with creatures too big to fit inside the entrances or connecting corridors (big worm things, dragons, dire animals, giant vermin, etc.) Monks who talk in bad dubbing. Have lots of two weapon fighting good drow rangers who happen to wield scimitars. [/QUOTE]
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