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Please Help Design - Level 30 Epic End Campaign Encounter
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<blockquote data-quote="Traveon Wyvernspur" data-source="post: 5593446" data-attributes="member: 73201"><p>Hail all EnWorlders, I'm wrapping up my campaign with my current group and have decided to bump them up to level 30 for one last and final end all be all encounter. I'll be moving at the end of the month, so that's why we are ending our campaign a bit prematurely.</p><p></p><p>I'll give some background into the campaign I've been running to give more insight as to what I'm looking for.</p><p></p><p>Thus far, the PCs have battled their way across a land ravaged by hordes of undead, an evil cult out to get them, and now realize that an ancient lich has been behind it all. They had to recover 4 pieces of an god-made artifact along with the 5th component to "activate" it. They found out the lich has escaped his prison of over 1,000 years and now has the 5th component. If he gets it, along with their 4 pieces, the world will end due to the lich's ancient deity being released from his void prison and the whole world will become nothingness.</p><p></p><p>So, basically I want to design an encounter in which the players have to defeat this most powerful of liches. The players are smart and very powerful at this point, there are 5 of them and they can easily deal more than 300 damage per round.</p><p></p><p>I guess what I'd like to see are some ideas on a bad-arse encounter to challenge all or even kill a few of them off in the process (end of campaign sacrifices to save the world are cool to me, even if a bit cliche). </p><p></p><p></p><ol> <li data-xf-list-type="ol">What other types of creatures/minions would you put into the encounter to harass or shut down the strikers, nullify the healer, and keep the defender off balance?</li> <li data-xf-list-type="ol">What kind of terrain would you have the encounter take place on?</li> <li data-xf-list-type="ol">What kind of special abilities should an ancient god-like lich have so that he isn't focus fired on and destroyed in two rounds?</li> <li data-xf-list-type="ol">Would you have traps/hazards, if so, what kind?</li> </ol><p></p><p>Any and all ideas would be appreciated, we play again next Tuesday and I'll be taking notes and designing an encounter over the next week to get it fleshed out. I'm planning on a 4-5 hour session, so the encounter can be pretty complex if need be.</p><p></p><p>Thanks in advance!</p><p>Trav</p></blockquote><p></p>
[QUOTE="Traveon Wyvernspur, post: 5593446, member: 73201"] Hail all EnWorlders, I'm wrapping up my campaign with my current group and have decided to bump them up to level 30 for one last and final end all be all encounter. I'll be moving at the end of the month, so that's why we are ending our campaign a bit prematurely. I'll give some background into the campaign I've been running to give more insight as to what I'm looking for. Thus far, the PCs have battled their way across a land ravaged by hordes of undead, an evil cult out to get them, and now realize that an ancient lich has been behind it all. They had to recover 4 pieces of an god-made artifact along with the 5th component to "activate" it. They found out the lich has escaped his prison of over 1,000 years and now has the 5th component. If he gets it, along with their 4 pieces, the world will end due to the lich's ancient deity being released from his void prison and the whole world will become nothingness. So, basically I want to design an encounter in which the players have to defeat this most powerful of liches. The players are smart and very powerful at this point, there are 5 of them and they can easily deal more than 300 damage per round. I guess what I'd like to see are some ideas on a bad-arse encounter to challenge all or even kill a few of them off in the process (end of campaign sacrifices to save the world are cool to me, even if a bit cliche). [LIST=1] [*]What other types of creatures/minions would you put into the encounter to harass or shut down the strikers, nullify the healer, and keep the defender off balance? [*]What kind of terrain would you have the encounter take place on? [*]What kind of special abilities should an ancient god-like lich have so that he isn't focus fired on and destroyed in two rounds? [*]Would you have traps/hazards, if so, what kind? [/LIST] Any and all ideas would be appreciated, we play again next Tuesday and I'll be taking notes and designing an encounter over the next week to get it fleshed out. I'm planning on a 4-5 hour session, so the encounter can be pretty complex if need be. Thanks in advance! Trav [/QUOTE]
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Please Help Design - Level 30 Epic End Campaign Encounter
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