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Please Help Design - Level 30 Epic End Campaign Encounter
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<blockquote data-quote="Quickleaf" data-source="post: 5595036" data-attributes="member: 20323"><p>Great call on the wall power, Riastlin! Would XP ya, but I need to spread the love.</p><p></p><p></p><p>Heh, I missed this part. Is the lich in the process of performing this ritual already? And is the lich supposed to have been a cleric in life?</p><p></p><p>Did you ever play the 2008 Prince of Persia video game? There's several scenes where this dark god is erupting through the floor and corrupting everything it touches. A <strong>Collapsing Chamber of Corruption </strong>could make a neat hazard.</p><p></p><p></p><p>Hey if its hordes of minions you want, check out the <strong>Crawling Blood Swarm</strong> (34 minion skirmisher) in the <u>Underdark</u> book. Naaasty.</p><p></p><p></p><p></p><p><strong>Ghouls </strong>(the epic level ones in E2). Why? Because they immobilize. Combine that with my freezing fog suggestion and a... </p><p></p><p><strong>Dread Boneyard</strong> (30 Elite Controller) from <u>Elder Evils</u>. It auto-hits and grabs/swallows immobilized creatures. Oh wait, what's that under the mist...bones you say? <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>A <strong>Shadow Demon Assassin </strong>(31 Elite Lurker) or <strong>Dread Wraith </strong>which emerges if the PCs look into a certain scrying mirror in the lich's lair, all the better if the PCs are dealing with a...</p><p></p><p><strong>Howling Famine Spirit </strong>(28 Brute) from <u>Elder Evils</u> which nearly removes a PC from play and deals damage while they're grabbed. When they escape that's when your shadow demon or dread wraith uses its readied attack on the freed PC. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p></p><p><strong></strong></p><p><strong>Murder Holes.</strong> With arrows? No. Green slime? Nope. With an insubstantial monster with reach and the ability to pull/grab. Hey! Like the howling famine spirit. How bout that? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><strong>Teleporters (4)</strong><strong>. </strong>These would have special keys you'd need to use them, kinda like portals, but probably use line of sight to operate. Effectively it would allow the lich to teleport to a couple preset points on the battlefield that are like 20 squares apart. So the PCs might try to break the teleporters, immobilize the lich, each go to one of the four teleporters and ready attacks, or attempt to puzzle out each teleporter's key.</p><p></p><p></p><p></p><p>I like the Lich's Disdain power from the <strong>Lich Castellan</strong>, which basically damages and teleports an enemy within 5 up to 20 squares....and 2 squares above the ground for extra falling damage and prone. Ouch.</p><p></p><p></p><p></p><p>Of course!</p><p></p><p><strong>Sphere of Annihilation</strong>. (in the DMG) Because it is epic!</p><p></p><p>And a hallway where all the victims of the lich over the years are trapped in perpetual torment, denied the afterlife. <strong>The Hall of Souls' Lament</strong> is so powerful and laced with contingency spells that even if the lich is killed the souls' curse will endure for eternity. The only way to release these spirits is for a kindly living person to resolve the trap/puzzle. This would be something like piecing together a mystery from pieces of your campaign using dead NPCs - the answer releases the spirits from torment and grants the PCs some kind of blessing, maybe recharge a power or gain an action point. However, each wrong answer results in the spirits wailing, and the PCs getting hit by negative energy draining healing surges.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 5595036, member: 20323"] Great call on the wall power, Riastlin! Would XP ya, but I need to spread the love. Heh, I missed this part. Is the lich in the process of performing this ritual already? And is the lich supposed to have been a cleric in life? Did you ever play the 2008 Prince of Persia video game? There's several scenes where this dark god is erupting through the floor and corrupting everything it touches. A [B]Collapsing Chamber of Corruption [/B]could make a neat hazard. Hey if its hordes of minions you want, check out the [B]Crawling Blood Swarm[/B] (34 minion skirmisher) in the [U]Underdark[/U] book. Naaasty. [B]Ghouls [/B](the epic level ones in E2). Why? Because they immobilize. Combine that with my freezing fog suggestion and a... [B]Dread Boneyard[/B] (30 Elite Controller) from [U]Elder Evils[/U]. It auto-hits and grabs/swallows immobilized creatures. Oh wait, what's that under the mist...bones you say? :devil: A [B]Shadow Demon Assassin [/B](31 Elite Lurker) or [B]Dread Wraith [/B]which emerges if the PCs look into a certain scrying mirror in the lich's lair, all the better if the PCs are dealing with a... [B]Howling Famine Spirit [/B](28 Brute) from [U]Elder Evils[/U] which nearly removes a PC from play and deals damage while they're grabbed. When they escape that's when your shadow demon or dread wraith uses its readied attack on the freed PC. :devil: [B] Murder Holes.[/B] With arrows? No. Green slime? Nope. With an insubstantial monster with reach and the ability to pull/grab. Hey! Like the howling famine spirit. How bout that? ;) [B]Teleporters (4)[/B][B]. [/B]These would have special keys you'd need to use them, kinda like portals, but probably use line of sight to operate. Effectively it would allow the lich to teleport to a couple preset points on the battlefield that are like 20 squares apart. So the PCs might try to break the teleporters, immobilize the lich, each go to one of the four teleporters and ready attacks, or attempt to puzzle out each teleporter's key. I like the Lich's Disdain power from the [B]Lich Castellan[/B], which basically damages and teleports an enemy within 5 up to 20 squares....and 2 squares above the ground for extra falling damage and prone. Ouch. Of course! [B]Sphere of Annihilation[/B]. (in the DMG) Because it is epic! And a hallway where all the victims of the lich over the years are trapped in perpetual torment, denied the afterlife. [B]The Hall of Souls' Lament[/B] is so powerful and laced with contingency spells that even if the lich is killed the souls' curse will endure for eternity. The only way to release these spirits is for a kindly living person to resolve the trap/puzzle. This would be something like piecing together a mystery from pieces of your campaign using dead NPCs - the answer releases the spirits from torment and grants the PCs some kind of blessing, maybe recharge a power or gain an action point. However, each wrong answer results in the spirits wailing, and the PCs getting hit by negative energy draining healing surges. [/QUOTE]
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