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Please help me build a knowledge-based character
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<blockquote data-quote="Jolly Giant" data-source="post: 675604" data-attributes="member: 5278"><p>Sounds like you're looking for something very much like the character I'm currently playing Zyzzyr! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p>He's a greyelf rogue3/fighter2/diviner4, heading for the arcane trickster class. Yeah, I know, it doesn't sound much like what you're looking for <em>yet</em>, but hear me out...</p><p>His highest stats are in INT, CHA and WIS, in that order. His rogue skills have primarily been put into skills like Gather Info, Sense Motive, Diplomacy, Bluff, Decipher Script and Use Magic Device. Diviner skillpoints were logically spent largely on knowledge skills. His spell selection is (obviously!) heavy with divination spells. In other words, what information he can't smooth-talk himself to, he'll get with magic. Yoy could of course loose the fighter-levels. I just threw them in, cause I had reasonably good scores on all six abilities and none truely outstanding, and liked the idea of a character who could do a little of everything. (I even considered playing a bard, but they're just to ******!)</p><p>As it turned out, I ended up with a character that functioned much better than I would have thought at first! He can actually hold his own in just about any situation. I truely expected him to end up very much like the dreaded bard, second best at everything, but his versatility has more or less made him our groups leader; the one everyone looks to in a tricky situation.</p><p>He can talk circles around just about everybody, he has extremely useful spells our 'pure' wizard never thought of learning and he can even dish out damage just as well as the fighter-types in our gang. Sneak attacks with a touch-spells is sooo sweet! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> (Dodge and Mobility let's him get in flanking position ok!) The 3 very different classes actually turned out to compliment each other very nicely, much better than I expected when I first started making the character. High INT and rogue levels of course means he's got heaps of skill points. He's got a decent attack bonus and a couple of extra feats from the fighter levels (Imp. Initiative and Weapon Finesse: Touch Attacks). And of course he's got his spells. Even a lowly Ray of Frost can deal decent damage when used to sneak attack! With synergy bonuses from both Spellcraft and Decipher Script to Use Magic Device, he can quite easily use divine scrolls too!</p><p>As a bonus, he doesn't even have a 'weak save'! Each of the 3 classes have different good saves, so he's now got 3 very decent saves, thank you very much! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>And I thought he would end up as the party's 'weak link' with 3 different classes... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="Jolly Giant, post: 675604, member: 5278"] Sounds like you're looking for something very much like the character I'm currently playing Zyzzyr! :cool: He's a greyelf rogue3/fighter2/diviner4, heading for the arcane trickster class. Yeah, I know, it doesn't sound much like what you're looking for [I]yet[/I], but hear me out... His highest stats are in INT, CHA and WIS, in that order. His rogue skills have primarily been put into skills like Gather Info, Sense Motive, Diplomacy, Bluff, Decipher Script and Use Magic Device. Diviner skillpoints were logically spent largely on knowledge skills. His spell selection is (obviously!) heavy with divination spells. In other words, what information he can't smooth-talk himself to, he'll get with magic. Yoy could of course loose the fighter-levels. I just threw them in, cause I had reasonably good scores on all six abilities and none truely outstanding, and liked the idea of a character who could do a little of everything. (I even considered playing a bard, but they're just to ******!) As it turned out, I ended up with a character that functioned much better than I would have thought at first! He can actually hold his own in just about any situation. I truely expected him to end up very much like the dreaded bard, second best at everything, but his versatility has more or less made him our groups leader; the one everyone looks to in a tricky situation. He can talk circles around just about everybody, he has extremely useful spells our 'pure' wizard never thought of learning and he can even dish out damage just as well as the fighter-types in our gang. Sneak attacks with a touch-spells is sooo sweet! :D (Dodge and Mobility let's him get in flanking position ok!) The 3 very different classes actually turned out to compliment each other very nicely, much better than I expected when I first started making the character. High INT and rogue levels of course means he's got heaps of skill points. He's got a decent attack bonus and a couple of extra feats from the fighter levels (Imp. Initiative and Weapon Finesse: Touch Attacks). And of course he's got his spells. Even a lowly Ray of Frost can deal decent damage when used to sneak attack! With synergy bonuses from both Spellcraft and Decipher Script to Use Magic Device, he can quite easily use divine scrolls too! As a bonus, he doesn't even have a 'weak save'! Each of the 3 classes have different good saves, so he's now got 3 very decent saves, thank you very much! ;) And I thought he would end up as the party's 'weak link' with 3 different classes... :rolleyes: [/QUOTE]
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