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Please help me build a knowledge-based character
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<blockquote data-quote="zyzzyr" data-source="post: 677323" data-attributes="member: 1867"><p>Hi again,</p><p></p><p>Thanks for all the ideas.</p><p></p><p>Tyberious Funk - yes, that was sort of the idea I was going for. However, the more I look at it, the more I want an Indiana Jones type character, with more focus on knowledge as opposed to brawn, and my chosen method of dissemination is through tales and songs at the inn. So I'd definitely need some skills in Search, Open Lock, Decipher Script, etc. I'd also want him to be adaptable to the civilization - so high points in Diplomacy, Bluff, Gather Information.</p><p></p><p>Ace kind of hit it on the nose that a smart rogue with educated feat is probably the way to go. I then only have to add a few levels of wizard so that I can get my "I don't want to fight, I want to help others fight" motto. I wish I could trade sneak attack for something, as I don't want a physical character.</p><p></p><p>I also want to have a quirk: he likes trivial information. The king's daughter's lover - what colour was his hair? The temple of an ancient, no longer worshipped god - what kind of stone was in the entryway, and how was it worked?</p><p></p><p>To me, I see Bardic Knowledge as encompassing this, as I do not see History and BK or Geography and BK overlapping. BK to me is just the quirky stuff. Things that you would never read in books, while any Knowledge skill is just book-learnin'.</p><p></p><p>Shadowdancer: I could probably take magical items except for one caveat: it's a low arcane-magic world, and magic items are extremely rare (any item with magic is a named, legendary item).</p><p></p><p>So I can't do that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I am thinking rogue/transmuter with the Education feat - transmutation means he is adaptable, and can help others. He also likes Abjuration, Divination, and Illusion. Hate Evocation, Conjuration, and Necromancy. He can perform, but prefers not to - instead he likes to write and give the songs away to other bards to sing. A shadow author sort of deal. Why is he an adventurer? The best stories are out there, not in the library. He wants new information because he's pretty much read the library, and has soaked that for all its worth. Plus he doesn't fit in among the book-learners. </p><p></p><p>There are a few issues left:</p><p></p><p>1) How to represent his love of quirky knowledge (the GM suggests Knowledge (esoteric), which can be trained). I like BK for this because that's what I feel it represents - quirky knowledge.</p><p>2) How to represent his drive to write. The GM suggests Perform over Craft (writer) and I probably agree - plus I would still want to be a singer/tale-teller, just one who doesn't do it all that often.</p><p>3) I don't want sneak attack - I don't see this character as learning that sort of technique. Evasion and Uncanny Dodge is cool.</p><p></p><p>I don't know how much trading of powers I'm going to get to do, though, so rogue/transmuter might be as good as it gets <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I am currently writing up a storyline for my background - will post it in Story Hour when I get a chance (or characters, or wherever - will post a link here once its done).</p><p></p><p>any suggestions on how to resolve those issues above are still welcomed though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>thanks!</p><p></p><p>zyzzyr</p></blockquote><p></p>
[QUOTE="zyzzyr, post: 677323, member: 1867"] Hi again, Thanks for all the ideas. Tyberious Funk - yes, that was sort of the idea I was going for. However, the more I look at it, the more I want an Indiana Jones type character, with more focus on knowledge as opposed to brawn, and my chosen method of dissemination is through tales and songs at the inn. So I'd definitely need some skills in Search, Open Lock, Decipher Script, etc. I'd also want him to be adaptable to the civilization - so high points in Diplomacy, Bluff, Gather Information. Ace kind of hit it on the nose that a smart rogue with educated feat is probably the way to go. I then only have to add a few levels of wizard so that I can get my "I don't want to fight, I want to help others fight" motto. I wish I could trade sneak attack for something, as I don't want a physical character. I also want to have a quirk: he likes trivial information. The king's daughter's lover - what colour was his hair? The temple of an ancient, no longer worshipped god - what kind of stone was in the entryway, and how was it worked? To me, I see Bardic Knowledge as encompassing this, as I do not see History and BK or Geography and BK overlapping. BK to me is just the quirky stuff. Things that you would never read in books, while any Knowledge skill is just book-learnin'. Shadowdancer: I could probably take magical items except for one caveat: it's a low arcane-magic world, and magic items are extremely rare (any item with magic is a named, legendary item). So I can't do that :) I am thinking rogue/transmuter with the Education feat - transmutation means he is adaptable, and can help others. He also likes Abjuration, Divination, and Illusion. Hate Evocation, Conjuration, and Necromancy. He can perform, but prefers not to - instead he likes to write and give the songs away to other bards to sing. A shadow author sort of deal. Why is he an adventurer? The best stories are out there, not in the library. He wants new information because he's pretty much read the library, and has soaked that for all its worth. Plus he doesn't fit in among the book-learners. There are a few issues left: 1) How to represent his love of quirky knowledge (the GM suggests Knowledge (esoteric), which can be trained). I like BK for this because that's what I feel it represents - quirky knowledge. 2) How to represent his drive to write. The GM suggests Perform over Craft (writer) and I probably agree - plus I would still want to be a singer/tale-teller, just one who doesn't do it all that often. 3) I don't want sneak attack - I don't see this character as learning that sort of technique. Evasion and Uncanny Dodge is cool. I don't know how much trading of powers I'm going to get to do, though, so rogue/transmuter might be as good as it gets :) I am currently writing up a storyline for my background - will post it in Story Hour when I get a chance (or characters, or wherever - will post a link here once its done). any suggestions on how to resolve those issues above are still welcomed though :) thanks! zyzzyr [/QUOTE]
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