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Please Help me Defend Darkhold
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<blockquote data-quote="twofalls" data-source="post: 2178254" data-attributes="member: 23718"><p>All these ideas are great! </p><p></p><p>The beholder can have the monicle on one of his lesser eyes, keeping the central eye closed to allow the normal magical defenses to be in place, then opening the central eye to cancel any magical effects that he detects and revealing the illusions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Thanks for all the ideas guys, I like the plan about taxing them through the Underdark so that they don't have time to rest, and making it more difficult to get out then to get in. I plan to present them with numerous different opportunities to free other slaves if they want to weigh themselves down, but if they do they are going to either get all these slaves killed and fail in their mission, or just alert the Zhents early and never manage to get in. I think they are smart enough not to try to make this a fight face to face with the might of Darkhold by trying to save everyone. I hope so anyhow, it would be a bad note to end the campiagn on. :\ </p><p></p><p>I have the boxed set with the map of Darkhold, and its kinda smaller than I'd imagined it would be (because they were presenting it as a battlemap for their Battlesystem. Their explanation was that it was built to the scale of giants (because thats who built it) but I haven't fully decided if I will use this map or substitute it with a different one. I pro'm leaning twoards swap it out.</p><p></p><p>Anyhow, thank you again for the great ideas, I'm going to print this thread and add it to my notes.</p></blockquote><p></p>
[QUOTE="twofalls, post: 2178254, member: 23718"] All these ideas are great! The beholder can have the monicle on one of his lesser eyes, keeping the central eye closed to allow the normal magical defenses to be in place, then opening the central eye to cancel any magical effects that he detects and revealing the illusions. ;) Thanks for all the ideas guys, I like the plan about taxing them through the Underdark so that they don't have time to rest, and making it more difficult to get out then to get in. I plan to present them with numerous different opportunities to free other slaves if they want to weigh themselves down, but if they do they are going to either get all these slaves killed and fail in their mission, or just alert the Zhents early and never manage to get in. I think they are smart enough not to try to make this a fight face to face with the might of Darkhold by trying to save everyone. I hope so anyhow, it would be a bad note to end the campiagn on. :\ I have the boxed set with the map of Darkhold, and its kinda smaller than I'd imagined it would be (because they were presenting it as a battlemap for their Battlesystem. Their explanation was that it was built to the scale of giants (because thats who built it) but I haven't fully decided if I will use this map or substitute it with a different one. I pro'm leaning twoards swap it out. Anyhow, thank you again for the great ideas, I'm going to print this thread and add it to my notes. [/QUOTE]
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