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please help me develop this memorable scene (and reward)
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<blockquote data-quote="pukunui" data-source="post: 6722917" data-attributes="member: 54629"><p>I think I'm OK with that. The player may have been named after a character from LotR, but I'm not sure she's got every little detail from the books memorized. She may not remember that little riddle. And even if she does? Meh. It's not really meant to be hard. It's meant to be a riddle that her character probably *would* know, given her family history.</p><p></p><p>That being said, if anyone's got a better idea, I'm open to alternatives.</p><p></p><p>I dunno. She's a 4th level PC. There aren't a whole lot of thematically appropriate (or CR-appropriate) monsters in the MM. I mainly just wanted something she would have a decent chance of beating in single combat (but that wasn't a push-over) ... and the fact that minotaurs are frequently depicted wielding greataxes was another draw. It could just be the reanimated remains of a minotaur the ancestor once bested in single combat perhaps. And there could be some lore to that effect in the father's/brother's research.</p><p></p><p>I was thinking of skipping the bloodline test, but this is actually a neat idea. I could go with Akadi maybe, the air elemental primordial. Or, if I wanted to make the ancestor a little sinister, maybe Talos or even Auril. Umberlee fits with Baldur's Gate, but she's more to do with watery storms than windy ones. I could also work in the little phrase my wife came up with: "Blood of my blood, breath of my breath". Maybe she needs to cut herself and put a few drops of her blood in a censer and then blow on it to make it burn away as smoke or something.</p><p></p><p>Some of those simple properties for the vind rune are pretty neat. I'm not sure I want to go the rune magic route, especially since it's still essentially a playtest idea, but I might steal a property or two for the axe.</p><p></p><p>Hmm. Maybe. That's kind of what I was going for with the <em>gust of wind</em> corridor. I'm anticipating that the fighter will be the only one to successfully get through it, but there is a possibility that the others might as well (especially since the druid is both a goliath and can turn himself into a bear).</p><p></p><p>As for the weapon, you reckon I should go with upgrading her existing weapon rather than replacing it?</p></blockquote><p></p>
[QUOTE="pukunui, post: 6722917, member: 54629"] I think I'm OK with that. The player may have been named after a character from LotR, but I'm not sure she's got every little detail from the books memorized. She may not remember that little riddle. And even if she does? Meh. It's not really meant to be hard. It's meant to be a riddle that her character probably *would* know, given her family history. That being said, if anyone's got a better idea, I'm open to alternatives. I dunno. She's a 4th level PC. There aren't a whole lot of thematically appropriate (or CR-appropriate) monsters in the MM. I mainly just wanted something she would have a decent chance of beating in single combat (but that wasn't a push-over) ... and the fact that minotaurs are frequently depicted wielding greataxes was another draw. It could just be the reanimated remains of a minotaur the ancestor once bested in single combat perhaps. And there could be some lore to that effect in the father's/brother's research. I was thinking of skipping the bloodline test, but this is actually a neat idea. I could go with Akadi maybe, the air elemental primordial. Or, if I wanted to make the ancestor a little sinister, maybe Talos or even Auril. Umberlee fits with Baldur's Gate, but she's more to do with watery storms than windy ones. I could also work in the little phrase my wife came up with: "Blood of my blood, breath of my breath". Maybe she needs to cut herself and put a few drops of her blood in a censer and then blow on it to make it burn away as smoke or something. Some of those simple properties for the vind rune are pretty neat. I'm not sure I want to go the rune magic route, especially since it's still essentially a playtest idea, but I might steal a property or two for the axe. Hmm. Maybe. That's kind of what I was going for with the [I]gust of wind[/I] corridor. I'm anticipating that the fighter will be the only one to successfully get through it, but there is a possibility that the others might as well (especially since the druid is both a goliath and can turn himself into a bear). As for the weapon, you reckon I should go with upgrading her existing weapon rather than replacing it? [/QUOTE]
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