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Please help me modify this prestige class
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<blockquote data-quote="the Jester" data-source="post: 986660" data-attributes="member: 1210"><p>Hmmm... a few issues I have with this prc, as written, are~</p><p></p><p><em>Prerequisites:</em> Even if you are gonna keep str as a prereq, it should be an odd number. Also, as it stands, a half-orc or orc could qualify quite easily with just one level of fighter by 3rd level. I'd pop this up to about a +6 and require the Weapon Focus to be in a two-handed weapon.</p><p></p><p><em>Focused Strike:</em> While trading a full attack for extra damage might seem fair, keep in mind that this ability starts off extremely good (since the +3 BAB means you only start with one attack anyway) and only gets better if you choose the right tactics. F'rinstance, Focused Strike + Spring Attack is a horrendous combo that's really easy to achieve. Just something to keep in mind. Also, this will work with a charge. I like your idea of changing it to a smite-like ability.</p><p></p><p><em>Defensive Mind:</em> This one really gets me. An unnamed bonus to AC that, from its name and flavor text, seems to be, er, either intelligence or wisdom based- for an orc-blooded barbarian?? I'd make it a typed bonus if you're going to keep it at all- perhaps either a dodge or an insight bonus, but for god's sake give it a type if you're gonna keep it! Changing it to DR isn't a bad idea, but I strongly recommend you increase the prereqs if you're going to give it out at low levels; you don't want to overshadow the barbarian, and this class comes pretty close already. </p><p></p><p><em>The Bonus Feats:</em> So why exactly would anyone take a fighter after this class rears its head? The only thing they would stand to gain is a smaller hit die, and maybe specialization. Yuck- I think bonus feats in a prestige class are a sign of lazy design.</p><p></p><p><em>Cure Light Wounds:</em> Changing this to fast healing is, again, a pretty good idea; the only catch is that, with forsaker-style limited amount/duration FH there's a lot of extra bookkeeping that the player will have to do, and if they aren't on top of it (or aren't fully honest) there's a lot of potential for abuse. Maybe make it so that, 1/day, the chosen can heal himself of 1d6/class level hp? That lets it increase with his level without making it too versatile, too powerful or too much hassle to track.</p><p></p><p>A caveat: from the sounds of things, your campaign is pretty high-powered. I approached this prc from the perspective of 'standard' dnd, so you prolly have more leeway in your game than I gave it. Still, I think this prc (as originally written) gives way too much for almost no cost. Really, the only 'cost' is Endurance- everything else is an optimal choice. And they get the best stuff that a fighter gets (feats), the best HD in the game (d12), and lots of other goodies. If you want a high hp, cure-spell-casting, d12-HD, best-skill-using (Spot, Listen and Heal!) character, do a little creative multiclassing.</p></blockquote><p></p>
[QUOTE="the Jester, post: 986660, member: 1210"] Hmmm... a few issues I have with this prc, as written, are~ [i]Prerequisites:[/i] Even if you are gonna keep str as a prereq, it should be an odd number. Also, as it stands, a half-orc or orc could qualify quite easily with just one level of fighter by 3rd level. I'd pop this up to about a +6 and require the Weapon Focus to be in a two-handed weapon. [i]Focused Strike:[/i] While trading a full attack for extra damage might seem fair, keep in mind that this ability starts off extremely good (since the +3 BAB means you only start with one attack anyway) and only gets better if you choose the right tactics. F'rinstance, Focused Strike + Spring Attack is a horrendous combo that's really easy to achieve. Just something to keep in mind. Also, this will work with a charge. I like your idea of changing it to a smite-like ability. [i]Defensive Mind:[/i] This one really gets me. An unnamed bonus to AC that, from its name and flavor text, seems to be, er, either intelligence or wisdom based- for an orc-blooded barbarian?? I'd make it a typed bonus if you're going to keep it at all- perhaps either a dodge or an insight bonus, but for god's sake give it a type if you're gonna keep it! Changing it to DR isn't a bad idea, but I strongly recommend you increase the prereqs if you're going to give it out at low levels; you don't want to overshadow the barbarian, and this class comes pretty close already. [i]The Bonus Feats:[/i] So why exactly would anyone take a fighter after this class rears its head? The only thing they would stand to gain is a smaller hit die, and maybe specialization. Yuck- I think bonus feats in a prestige class are a sign of lazy design. [i]Cure Light Wounds:[/i] Changing this to fast healing is, again, a pretty good idea; the only catch is that, with forsaker-style limited amount/duration FH there's a lot of extra bookkeeping that the player will have to do, and if they aren't on top of it (or aren't fully honest) there's a lot of potential for abuse. Maybe make it so that, 1/day, the chosen can heal himself of 1d6/class level hp? That lets it increase with his level without making it too versatile, too powerful or too much hassle to track. A caveat: from the sounds of things, your campaign is pretty high-powered. I approached this prc from the perspective of 'standard' dnd, so you prolly have more leeway in your game than I gave it. Still, I think this prc (as originally written) gives way too much for almost no cost. Really, the only 'cost' is Endurance- everything else is an optimal choice. And they get the best stuff that a fighter gets (feats), the best HD in the game (d12), and lots of other goodies. If you want a high hp, cure-spell-casting, d12-HD, best-skill-using (Spot, Listen and Heal!) character, do a little creative multiclassing. [/QUOTE]
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Please help me modify this prestige class
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