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Please help me on the second adventurer - The Indomitable Fire Forest of Innenotdar
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<blockquote data-quote="Primitive Screwhead" data-source="post: 6362275" data-attributes="member: 20805"><p>I tried posting this last night but ran into some network problems.. so this time might be a little less clear.. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>I am glad to see that WoBS is being enjoyed by other groups, it is the best adventure arc I have ever had the privilege to run.</p><p></p><p>That being said, I have some warnings about running the 4e version. Caveat, I tend to 'adjust' pretty much any published module to some degree so I might have done some overkill on these.</p><p></p><p>The first third of the modules, up to #5, suffered from being converted to 4e shortly after the new game system game out. The authors did not fully understand the full paradigm shift that the system came with and the conversion was a bit rushed and rather imperfect. Also this was before the monster math 'fix' so all the published monsters should be reworked.</p><p></p><p>The middle third were converted with a better grasp of the new system and were playable right out of the book, altho I had to tweak for my rather unwieldy group dynamics.</p><p></p><p>The last third suffered from 4e Epic levels not being well designed and not being well supported. They were converted just like the rest of the campaign but Epic level just didn't work with the rules as written.</p><p> Note, some of the most spectacular stories in my group came from the Epic tier, like defeating the dragon who was chucking portions of houses at them...</p><p></p><p>The big sore spots are:</p><p></p><p>- Using 3e style attrition encounters to burn the PCs daily resources. This leads to a number of long sessions with combats that don't matter too much. I recommend skipping some, changing some to skill challenges, or other means of quicker combat.</p><p></p><p>- Boss battles are designed in the 3e paradigm with one hefty boss and a couple of minions. Focused fire in 4e with dailies and encounter powers make short shrift of them. I recommend rebuild and using more minions {not the 4e game term necessarily}</p><p></p><p>- Epic level. The whole modules are lower tier paradigms and WoTC never really figured out the Epic Tier. I recommend revamping with any help you can find on these forums and elsewhere. Variant combat methods, super-solos {multi-phase solo monsters}, and anything you can to get Epic to work.</p><p></p><p></p><p></p><p>I posted some of my work here in this forum.. just keep in mind I was converting not only for 4e but also for my groups dynamics...</p><p></p><p>These are just my input, there are tons of other posts that have better ideas:</p><p></p><p><a href="http://www.enworld.org/forum/showthread.php?232811-4e-Conversion-Project-Shelter-From-the-Storm" target="_blank">Shelter from the Storm</a></p><p><a href="http://www.enworld.org/forum/showthread.php?221180-Help-with-Mad-Kings-Banquet-Act-1-Skill-Challenge" target="_blank">Mad Kings Banquet skill challenge</a></p><p><a href="http://www.enworld.org/forum/showthread.php?274271-Modified-Black-Widow-Encounter-4e-Adv-7" target="_blank">Adv 7 Black Widow Encounter</a></p><p><a href="http://www.enworld.org/forum/showthread.php?277450-Trial-of-the-Echoed-Souls-Chorus-and-Ghaele" target="_blank">Trial of echoes souls Chorus and Ghaele</a></p><p><a href="http://www.enworld.org/forum/showthread.php?278468-Trial-of-Echoed-Souls-Soul-Tapping-for-4e" target="_blank">Soul Tapping</a></p><p><a href="http://www.enworld.org/forum/showthread.php?277449-Trial-of-Echoed-Souls-4e-Rhuarc" target="_blank">Trial - Rhuarc</a></p><p><a href="http://www.enworld.org/forum/showthread.php?294260-Trial-of-the-Echoed-Souls-Evil-Party-options" target="_blank">Trial - Evil Party</a></p><p><a href="http://www.enworld.org/forum/showthread.php?290816-Trial-of-the-Echoed-Souls-Meditation" target="_blank">Trial- Meditation</a></p><p><a href="http://www.enworld.org/forum/showthread.php?296093-Wintery-Song-of-Agony-Obelisk" target="_blank">Wintery Song - Obelisk</a></p><p><a href="http://www.enworld.org/forum/showthread.php?296691-Wintery-Song-Blizzards!" target="_blank">Wintry Song - Blizzards</a></p><p><a href="http://www.enworld.org/forum/showthread.php?309452-Festival-of-Dreams" target="_blank">Festival of Dreams</a></p><p><a href="http://www.enworld.org/forum/showthread.php?320493-WoBS-Adv-10-missing-Architects" target="_blank">Adv 10 - missing hazards</a></p><p></p><p><a href="http://www.enworld.org/forum/showthread.php?313011-4E-Epic-adventuring-days" target="_blank">4e Epic thoughts</a></p><p><a href="http://www.enworld.org/forum/showthread.php?327932-WoBS-Epic-level-play-report-discuss" target="_blank">Epic play report and discussion</a></p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 6362275, member: 20805"] I tried posting this last night but ran into some network problems.. so this time might be a little less clear.. :( I am glad to see that WoBS is being enjoyed by other groups, it is the best adventure arc I have ever had the privilege to run. That being said, I have some warnings about running the 4e version. Caveat, I tend to 'adjust' pretty much any published module to some degree so I might have done some overkill on these. The first third of the modules, up to #5, suffered from being converted to 4e shortly after the new game system game out. The authors did not fully understand the full paradigm shift that the system came with and the conversion was a bit rushed and rather imperfect. Also this was before the monster math 'fix' so all the published monsters should be reworked. The middle third were converted with a better grasp of the new system and were playable right out of the book, altho I had to tweak for my rather unwieldy group dynamics. The last third suffered from 4e Epic levels not being well designed and not being well supported. They were converted just like the rest of the campaign but Epic level just didn't work with the rules as written. Note, some of the most spectacular stories in my group came from the Epic tier, like defeating the dragon who was chucking portions of houses at them... The big sore spots are: - Using 3e style attrition encounters to burn the PCs daily resources. This leads to a number of long sessions with combats that don't matter too much. I recommend skipping some, changing some to skill challenges, or other means of quicker combat. - Boss battles are designed in the 3e paradigm with one hefty boss and a couple of minions. Focused fire in 4e with dailies and encounter powers make short shrift of them. I recommend rebuild and using more minions {not the 4e game term necessarily} - Epic level. The whole modules are lower tier paradigms and WoTC never really figured out the Epic Tier. I recommend revamping with any help you can find on these forums and elsewhere. Variant combat methods, super-solos {multi-phase solo monsters}, and anything you can to get Epic to work. I posted some of my work here in this forum.. just keep in mind I was converting not only for 4e but also for my groups dynamics... These are just my input, there are tons of other posts that have better ideas: [url=http://www.enworld.org/forum/showthread.php?232811-4e-Conversion-Project-Shelter-From-the-Storm]Shelter from the Storm[/url] [url=http://www.enworld.org/forum/showthread.php?221180-Help-with-Mad-Kings-Banquet-Act-1-Skill-Challenge]Mad Kings Banquet skill challenge[/url] [url=http://www.enworld.org/forum/showthread.php?274271-Modified-Black-Widow-Encounter-4e-Adv-7]Adv 7 Black Widow Encounter[/url] [url=http://www.enworld.org/forum/showthread.php?277450-Trial-of-the-Echoed-Souls-Chorus-and-Ghaele]Trial of echoes souls Chorus and Ghaele[/url] [url=http://www.enworld.org/forum/showthread.php?278468-Trial-of-Echoed-Souls-Soul-Tapping-for-4e]Soul Tapping[/url] [url=http://www.enworld.org/forum/showthread.php?277449-Trial-of-Echoed-Souls-4e-Rhuarc]Trial - Rhuarc[/url] [url=http://www.enworld.org/forum/showthread.php?294260-Trial-of-the-Echoed-Souls-Evil-Party-options]Trial - Evil Party[/url] [url=http://www.enworld.org/forum/showthread.php?290816-Trial-of-the-Echoed-Souls-Meditation]Trial- Meditation[/url] [url=http://www.enworld.org/forum/showthread.php?296093-Wintery-Song-of-Agony-Obelisk]Wintery Song - Obelisk[/url] [url=http://www.enworld.org/forum/showthread.php?296691-Wintery-Song-Blizzards!]Wintry Song - Blizzards[/url] [url=http://www.enworld.org/forum/showthread.php?309452-Festival-of-Dreams]Festival of Dreams[/url] [url=http://www.enworld.org/forum/showthread.php?320493-WoBS-Adv-10-missing-Architects]Adv 10 - missing hazards[/url] [url=http://www.enworld.org/forum/showthread.php?313011-4E-Epic-adventuring-days]4e Epic thoughts[/url] [url=http://www.enworld.org/forum/showthread.php?327932-WoBS-Epic-level-play-report-discuss]Epic play report and discussion[/url] [/QUOTE]
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