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Please Help Me Run an Adventure Sans Battlemap/Minis
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<blockquote data-quote="Herremann the Wise" data-source="post: 4588228" data-attributes="member: 11300"><p>Hello Everyone,</p><p></p><p>Essentially I need some advice in running a game (D&D 3.5 - Age of Worms - Spire of Long Shadows) without minis and a battlemap.</p><p></p><p>Our group has about 500 metal minis and well over 7,000 plastic minis between all of us. As such, we have always played with both a battlemap and the various minis we have from 2nd to 3rd and now 4th editions of the game. However, I have not run a dedicated campaign sans minis since my early AD&D days at school and while I'm fairly experienced as a DM, I'm sure you guys have some really good advice for running a game in the landscape of the mind.</p><p></p><p>My reasons for wanting to do this is to take the players out of their comfort zone but in an exciting way. The Spire of Long Shadows is a very tough module in the Age of Worms adventure path. However, it also focuses rather heavily on six significant pieces of imagery to be described when the PCs achieve certain goals. As such, I wanted to keep everyone focused on what they were imagining and not letting frequent returning to the battlemap break everyone's focus. I have numerous pictures to display that will assist the group. However, what do I need to make sure that I do and what do I need to make sure that I don't do to make the experience fun and exciting?</p><p></p><p>Thank you very much in advance for the advice. Hopefully, this will be a useful thread that anyone can take advantage of. Both 3E and 4E are very mini-centric so it would be really cool to get some good advice.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 4588228, member: 11300"] Hello Everyone, Essentially I need some advice in running a game (D&D 3.5 - Age of Worms - Spire of Long Shadows) without minis and a battlemap. Our group has about 500 metal minis and well over 7,000 plastic minis between all of us. As such, we have always played with both a battlemap and the various minis we have from 2nd to 3rd and now 4th editions of the game. However, I have not run a dedicated campaign sans minis since my early AD&D days at school and while I'm fairly experienced as a DM, I'm sure you guys have some really good advice for running a game in the landscape of the mind. My reasons for wanting to do this is to take the players out of their comfort zone but in an exciting way. The Spire of Long Shadows is a very tough module in the Age of Worms adventure path. However, it also focuses rather heavily on six significant pieces of imagery to be described when the PCs achieve certain goals. As such, I wanted to keep everyone focused on what they were imagining and not letting frequent returning to the battlemap break everyone's focus. I have numerous pictures to display that will assist the group. However, what do I need to make sure that I do and what do I need to make sure that I don't do to make the experience fun and exciting? Thank you very much in advance for the advice. Hopefully, this will be a useful thread that anyone can take advantage of. Both 3E and 4E are very mini-centric so it would be really cool to get some good advice. Best Regards Herremann the Wise [/QUOTE]
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