Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Please help out some new GM's with a few questions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ElterAgo" data-source="post: 7639299" data-attributes="member: 6972046"><p>Again thanks folks for all your advice.</p><p></p><p>Related to the total wealth. I was not aware that 5thEd was intended to be balanced without any magic items. Good to know. Based upon the various examples and lists, I think we might be slightly over 'average' on magic items. But I think we are more than just a bit under 'average' for cash equivalent wealth. I'm kinda ok with that, but I will see what the group thinks.</p><p></p><p>I don't think I want the wizard to have full access to everything from a guild. But maybe in the cities where they are heroically famous, he could talk someone into teaching him spells for say half the suggested price of making a scroll. Plus the scribing cost. The city they are just leaving, they did everything in secret, so no one actually knows about them. Harder to find someone to teach you there. Make sense?</p><p></p><p>The 'surrounded opponent' rules question came about from 2 things.</p><p>First: Using a written adventure, there were a couple of supposedly scary instances where the PC's are getting over run with skeletons and/or zombies. But it ended up not being at all challenging. Even with 3 or 4 on 1 PC, they almost never scored a hit. The write-up implied that undead gangs would 'make them more cautious.' However, it actually did the opposite since they seemed completely invincible.</p><p>Second: Party was fighting a high AC opponent paladin or cleric (I wasn't the DM for that one in AL). Almost never scoring hits, and he was healing faster than they were doing damage. It seemed silly that there were 4 characters around it, 2 more slinging spells into the fray, and almost no hits. It wasn't suspenseful, just annoying. Though I admit, none of us thought of aiding. Not sure how that would have changed it.</p><p>I agree advantage seems too much. Might give them a +1 or +2 to hit if they have the opponent surrounded.</p><p></p><p>I like some of the suggestions for a creature. Phoenix seems like it might end up eventually wrecking the city. I like the sphinx. Though that seems like it might want to take over. Might go with a griffin though. Maybe magically altered to be more powerful/useful.</p><p></p><p>Much to think on.</p></blockquote><p></p>
[QUOTE="ElterAgo, post: 7639299, member: 6972046"] Again thanks folks for all your advice. Related to the total wealth. I was not aware that 5thEd was intended to be balanced without any magic items. Good to know. Based upon the various examples and lists, I think we might be slightly over 'average' on magic items. But I think we are more than just a bit under 'average' for cash equivalent wealth. I'm kinda ok with that, but I will see what the group thinks. I don't think I want the wizard to have full access to everything from a guild. But maybe in the cities where they are heroically famous, he could talk someone into teaching him spells for say half the suggested price of making a scroll. Plus the scribing cost. The city they are just leaving, they did everything in secret, so no one actually knows about them. Harder to find someone to teach you there. Make sense? The 'surrounded opponent' rules question came about from 2 things. First: Using a written adventure, there were a couple of supposedly scary instances where the PC's are getting over run with skeletons and/or zombies. But it ended up not being at all challenging. Even with 3 or 4 on 1 PC, they almost never scored a hit. The write-up implied that undead gangs would 'make them more cautious.' However, it actually did the opposite since they seemed completely invincible. Second: Party was fighting a high AC opponent paladin or cleric (I wasn't the DM for that one in AL). Almost never scoring hits, and he was healing faster than they were doing damage. It seemed silly that there were 4 characters around it, 2 more slinging spells into the fray, and almost no hits. It wasn't suspenseful, just annoying. Though I admit, none of us thought of aiding. Not sure how that would have changed it. I agree advantage seems too much. Might give them a +1 or +2 to hit if they have the opponent surrounded. I like some of the suggestions for a creature. Phoenix seems like it might end up eventually wrecking the city. I like the sphinx. Though that seems like it might want to take over. Might go with a griffin though. Maybe magically altered to be more powerful/useful. Much to think on. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Please help out some new GM's with a few questions
Top