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Please help with Chess puzzle
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<blockquote data-quote="filthgrinder" data-source="post: 5714966" data-attributes="member: 64984"><p>I guess it really comes down to your players, but I know if I threw out a chess trap problem, my players would groan and be miserable. People who hate chess or think they aren't good, will sit back and wait for someone else to figure it out. Even if you've given them the hint that you need to cheat to win, that will most likely be over looked, and people will attempt to solve it by the rules.</p><p></p><p>I think this is because it's a real world problem. People know chess, and they know chess problems. Even if they don't play, most people will know the basics, or enough of the group will know the basics that they'll be able to teach and explain. If you are lucky, you'll end up with the group trying to figure it out by the rules, if you aren't, you'll get a bunch of frustrated players.</p><p></p><p>In my case, I love chess problems. I have multiple chess problem apps for my iphone. I regularly visit a website (chesstempo.com) to play chess problems. I have a couple of books dedicated to chess problems. If I encountered a chess problem in a game, I'd be locked into trying to solve it by the rules.</p><p></p><p>Now, one of my players, she isn't into chess at all. She would just sit back and withdraw from that part of the game. By introducing an element that people know and are familiar with, you will have to deal with their preconceived notions about that element. Since people have real world experiences with it, you will have a big barrier.</p><p></p><p>My advice is to try and turn the trap into something that will engage the entire group and maximize the fun around the table.</p></blockquote><p></p>
[QUOTE="filthgrinder, post: 5714966, member: 64984"] I guess it really comes down to your players, but I know if I threw out a chess trap problem, my players would groan and be miserable. People who hate chess or think they aren't good, will sit back and wait for someone else to figure it out. Even if you've given them the hint that you need to cheat to win, that will most likely be over looked, and people will attempt to solve it by the rules. I think this is because it's a real world problem. People know chess, and they know chess problems. Even if they don't play, most people will know the basics, or enough of the group will know the basics that they'll be able to teach and explain. If you are lucky, you'll end up with the group trying to figure it out by the rules, if you aren't, you'll get a bunch of frustrated players. In my case, I love chess problems. I have multiple chess problem apps for my iphone. I regularly visit a website (chesstempo.com) to play chess problems. I have a couple of books dedicated to chess problems. If I encountered a chess problem in a game, I'd be locked into trying to solve it by the rules. Now, one of my players, she isn't into chess at all. She would just sit back and withdraw from that part of the game. By introducing an element that people know and are familiar with, you will have to deal with their preconceived notions about that element. Since people have real world experiences with it, you will have a big barrier. My advice is to try and turn the trap into something that will engage the entire group and maximize the fun around the table. [/QUOTE]
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