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<blockquote data-quote="DrunkonDuty" data-source="post: 5266207" data-attributes="member: 54364"><p>Firstly, you can always put off having to answer those questions by making the Men in Robes hard to find: the PCs take a session or 2 to track them down. </p><p> </p><p>Who are they? Evil cultists in the service of Hell. They are special servants of a powerful Duke tasked with the corruption of the souls of priests. They are not human but can pass as such.</p><p> </p><p>What do they want the Rubies for? To tempt various Church people. </p><p> </p><p>What do the Rubies do? Each ruby represents one of the 7 Deadly Sins. The red lustre of the rubies has a hypnotic pull on people. The cultists let some church hierarch see one of the rubies: set in a necklace worn by a beautiful woman (Lust or Envy), on display at a rich merchant's home (Avarice.) The church person becomes enamoured of the ruby (or the person wearing it!) The cultists then propose a way, a rather immoral way, in which they can get possession of the Ruby. Once the clergyperson is tempted the cultists kill him/her to prevent them repenting. The cultists know which sin to tempt each target with. They've been secretly watching them for a while, sometimes for years.</p><p> </p><p>The Heroes get involved after the first church person is found dead, food stuffed in his/her mouth and, deep in the oesophagus, is the first ruby.(The ruby was part of the deal so the cultists can't take it with them and must leave them behind.) Now of course the heroes can simply follow the trail of dead clergy and recover the rubies that way. If you think this is likely save the last sin, of Sloth, for them. But I assume they're much more active heroes than that.</p><p> </p><p>Need to work out how to introduce each scenario in such a way that the heroes can hear about them and get involved.</p><p> </p><p>anyway, hope this helps.</p><p>cheers.</p></blockquote><p></p>
[QUOTE="DrunkonDuty, post: 5266207, member: 54364"] Firstly, you can always put off having to answer those questions by making the Men in Robes hard to find: the PCs take a session or 2 to track them down. Who are they? Evil cultists in the service of Hell. They are special servants of a powerful Duke tasked with the corruption of the souls of priests. They are not human but can pass as such. What do they want the Rubies for? To tempt various Church people. What do the Rubies do? Each ruby represents one of the 7 Deadly Sins. The red lustre of the rubies has a hypnotic pull on people. The cultists let some church hierarch see one of the rubies: set in a necklace worn by a beautiful woman (Lust or Envy), on display at a rich merchant's home (Avarice.) The church person becomes enamoured of the ruby (or the person wearing it!) The cultists then propose a way, a rather immoral way, in which they can get possession of the Ruby. Once the clergyperson is tempted the cultists kill him/her to prevent them repenting. The cultists know which sin to tempt each target with. They've been secretly watching them for a while, sometimes for years. The Heroes get involved after the first church person is found dead, food stuffed in his/her mouth and, deep in the oesophagus, is the first ruby.(The ruby was part of the deal so the cultists can't take it with them and must leave them behind.) Now of course the heroes can simply follow the trail of dead clergy and recover the rubies that way. If you think this is likely save the last sin, of Sloth, for them. But I assume they're much more active heroes than that. Need to work out how to introduce each scenario in such a way that the heroes can hear about them and get involved. anyway, hope this helps. cheers. [/QUOTE]
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