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<blockquote data-quote="steeldragons" data-source="post: 5266555" data-attributes="member: 92511"><p>Well...if these rubies are needed to destroy the slaying stone...then they could probably just as easily be used to bring something into creation. (The energies of Creation/Destruction have a way of working out that way. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Off the top of my head...make the stones each elemental specific and the 7 of them are needed for a ritual to be combined to bring about the creation of some...ya know, boogey-bad demonlord or evil godamajig...some "Slaying" demigod or something... </p><p></p><p>For the stones, there's fire, earth, air, water (no brainers) and I would be inclined to round out the 7 with body, mind, and spirit...but you could just as easily get to 7 with other elemental type things like lightning, ice, acid, et. al. (if you go that route, maybe work in some linkage to dragons with approrpiate breath weapons?)</p><p></p><p>The guys in black robes...are exactly what they are supposed to be. i.e. "guys in black robes." They're evil clerics and/or magic-users after the stones to bring about the opening of their gate or whatever for the evil maaathhter.</p><p></p><p>Heck...maybe even use it as a segue to fall into a (or THE) "Temple of Elemental Evil" scenario.</p><p></p><p>And when all else fails, just grab any Monster Manual and pick random pages to keep the players busy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Have fun with your game, let us know what you decide to do.</p><p></p><p>--Steel Dragons</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5266555, member: 92511"] Well...if these rubies are needed to destroy the slaying stone...then they could probably just as easily be used to bring something into creation. (The energies of Creation/Destruction have a way of working out that way. ;) Off the top of my head...make the stones each elemental specific and the 7 of them are needed for a ritual to be combined to bring about the creation of some...ya know, boogey-bad demonlord or evil godamajig...some "Slaying" demigod or something... For the stones, there's fire, earth, air, water (no brainers) and I would be inclined to round out the 7 with body, mind, and spirit...but you could just as easily get to 7 with other elemental type things like lightning, ice, acid, et. al. (if you go that route, maybe work in some linkage to dragons with approrpiate breath weapons?) The guys in black robes...are exactly what they are supposed to be. i.e. "guys in black robes." They're evil clerics and/or magic-users after the stones to bring about the opening of their gate or whatever for the evil maaathhter. Heck...maybe even use it as a segue to fall into a (or THE) "Temple of Elemental Evil" scenario. And when all else fails, just grab any Monster Manual and pick random pages to keep the players busy. :) Have fun with your game, let us know what you decide to do. --Steel Dragons [/QUOTE]
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