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General Tabletop Discussion
*Pathfinder & Starfinder
Please no monster class levels
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<blockquote data-quote="herrozerro" data-source="post: 5888470" data-attributes="member: 86211"><p>Personally im against the 3e method, is much too complicated and only serves to hamper a DMs ability to create a game.</p><p></p><p>I would rather give a level 1 wizard some cool abilities to fight the party rather then have to wait to spring a level 7 monstrocity of feats and class levels just to get that cool idea to work.</p><p></p><p>An I have had in my games disconnects with my players on monster vs PC rules, but each time we sit down and talk it out. the most recent i can remember was the mounted rules, in 4e monsters if they are considered a credable threat still act separately. So for instance a wizard riding a manticore both creatures would have actions.</p><p></p><p>THis upset my cavalier player who cried foul that his mount had to share his actions. which got a few more player going ... Hmm yeah why cant we have full actions for our mounts. I just told them the straight truth, that if they were gonig to have mounts with full actions i would have to start counting them as at least half PCs for encounter building purposes, you can just add +6 more rounds of actions and expect the game to function as normal.</p><p></p><p>Was it a meta reason? Yes. But it's for the betterment of the game.</p><p></p><p>Much like the PCs gaining NPC powers. If a player wanted to learn a specific power that a monster wielded in a fight, I would first consider the method that the NPC aquired the power, if its just a fighting style or a spell aquired form a book, i'd let the player attempt to learn it. following the rules for regular power assignment.</p><p></p><p>if it's a racial ability or some kind of unlearnable thing most likely not.</p><p></p><p>my point is that sometimes PCs and NPC IMO need to play by different rules.</p></blockquote><p></p>
[QUOTE="herrozerro, post: 5888470, member: 86211"] Personally im against the 3e method, is much too complicated and only serves to hamper a DMs ability to create a game. I would rather give a level 1 wizard some cool abilities to fight the party rather then have to wait to spring a level 7 monstrocity of feats and class levels just to get that cool idea to work. An I have had in my games disconnects with my players on monster vs PC rules, but each time we sit down and talk it out. the most recent i can remember was the mounted rules, in 4e monsters if they are considered a credable threat still act separately. So for instance a wizard riding a manticore both creatures would have actions. THis upset my cavalier player who cried foul that his mount had to share his actions. which got a few more player going ... Hmm yeah why cant we have full actions for our mounts. I just told them the straight truth, that if they were gonig to have mounts with full actions i would have to start counting them as at least half PCs for encounter building purposes, you can just add +6 more rounds of actions and expect the game to function as normal. Was it a meta reason? Yes. But it's for the betterment of the game. Much like the PCs gaining NPC powers. If a player wanted to learn a specific power that a monster wielded in a fight, I would first consider the method that the NPC aquired the power, if its just a fighting style or a spell aquired form a book, i'd let the player attempt to learn it. following the rules for regular power assignment. if it's a racial ability or some kind of unlearnable thing most likely not. my point is that sometimes PCs and NPC IMO need to play by different rules. [/QUOTE]
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Please no monster class levels
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