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please poke holes in my idea
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<blockquote data-quote="Lockridge" data-source="post: 3104968" data-attributes="member: 43850"><p>Aliens aren't exactly a preferred flavour of mine but personal opinion aside I think its an overall good idea. Usually, crashes occur in the details and your post can't give out too many details without it being too long.</p><p>In order for the alien portals to exist, they would likely have to set them up near the magical structures on your PC's homeworld. Therefore the aliens would have to overcome the mages who exist at those locations.</p><p>Any mages that exist are likely very weak and would likely be easily overcome by a magic-using race. Making that believable would be a big hurdle for you. Perhaps instead of defending against the invasion, your PCs should be tasked with simply destroying the alien portals using any existing magic or brute force. When the portals are destroyed the aliens are cut off without reinforcements or supplies.</p><p>You can even make your PCs face a difficult decision - it may be that the only way to destroy these portals (which are powered by magic) is to destroy the magical structures in the world. This would mean the effective loss of magic in your world for generations. Of course you could make it possible for a smart PC to find a way around this.</p><p>Another crash may be the fact that the players in your group would not wish to play spellcasters. If I were a player I'd be afraid that the DM may isolate me from my powers by sending me away from the magic structures, thereby making my character useless.</p><p>Just some thoughts. Good luck with your campaign.</p></blockquote><p></p>
[QUOTE="Lockridge, post: 3104968, member: 43850"] Aliens aren't exactly a preferred flavour of mine but personal opinion aside I think its an overall good idea. Usually, crashes occur in the details and your post can't give out too many details without it being too long. In order for the alien portals to exist, they would likely have to set them up near the magical structures on your PC's homeworld. Therefore the aliens would have to overcome the mages who exist at those locations. Any mages that exist are likely very weak and would likely be easily overcome by a magic-using race. Making that believable would be a big hurdle for you. Perhaps instead of defending against the invasion, your PCs should be tasked with simply destroying the alien portals using any existing magic or brute force. When the portals are destroyed the aliens are cut off without reinforcements or supplies. You can even make your PCs face a difficult decision - it may be that the only way to destroy these portals (which are powered by magic) is to destroy the magical structures in the world. This would mean the effective loss of magic in your world for generations. Of course you could make it possible for a smart PC to find a way around this. Another crash may be the fact that the players in your group would not wish to play spellcasters. If I were a player I'd be afraid that the DM may isolate me from my powers by sending me away from the magic structures, thereby making my character useless. Just some thoughts. Good luck with your campaign. [/QUOTE]
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