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Please post your variant non-casting rangers and bards
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<blockquote data-quote="lobo" data-source="post: 134673" data-attributes="member: 3277"><p><strong>Wilderness warrior</strong></p><p></p><p>The below class is a non spell casting Ranger. Some charaters are very good woodsman but certainly have no spell casting ability. The below class solves this problem. A multiclassed character could certainly do many things along the same lines but the class below allows for a better wilderness flavor. </p><p></p><p>Wilderness Warrior: </p><p></p><p>Alignment: Any. </p><p>Hit Die: As PHB Ranger </p><p>Class Skills: As PHB Ranger including bluff and sense motive </p><p>Weapon and Armor Proficiency: AS PHB Ranger </p><p>Saves: As PHB Ranger </p><p>BAB: As PHB Ranger </p><p>Special Enemy Table: As PHB with the ability to switch-out favored enemy bonuses </p><p></p><p>Level Special </p><p>----- ------------ </p><p>1 Track, 1st favored enemy, survival </p><p>2 bonus feat </p><p>3 </p><p>4 bonus combat feat </p><p>5 2nd favored enemy </p><p>6 </p><p>7 bonus feat </p><p>8 </p><p>9 </p><p>10 3rd favored enemy, bonus combat feat </p><p>11 </p><p>12 </p><p>13 bonus feat </p><p>14 </p><p>15 4th favored enemy </p><p>16 bonus combat feat </p><p>17 </p><p>18 </p><p>19 bonus feat </p><p>20 5th favored enemy </p><p></p><p></p><p>Track: A Wilderness Warrior gains Track as a bonus feat. </p><p></p><p>Survivor: A Wilderness Warrior gains a bonus of +2 initiative +2 Wilderness lore. </p><p></p><p>Favored Enemy: As PHB Ranger with exception to the added switch-out ability. The favored enemy switch-out ability allows the Wilderness Warrior to trade different levels of special enemy bonuses. For example a 15th level Ranger could switch his first favored enemy bonus to a new selection upon obtaining level 15. </p><p></p><p>Bonus Feats: A Wilderness Warrior gains a bonus feat at levels: (2, 7, 13, 19). These bonus feats must be drawn from the following list: Alertness, Animal Affinity, Endurance, Extra Favored Enemy, Favored Enemy Critical, Favored Enemy Strike, Forester, Great Fortitude, Horsemanship, Iron Will, Lightning Reflexes, Run, Sharp Eyed, Skill Focus, Stealthy, and Supernatural Blow. </p><p></p><p>Bonus Combat Feats: Same as Fighter bonus feats in the PHB, these feats are gained at levels: (4, 10, 16). </p><p></p><p>A Wilderness Warrior must still meet all prerequisites for a feat, including ability score and base attack bonus minimums. </p><p></p><p>* Wilderness Warrior Bonus Feat Clarifications: </p><p></p><p>Alertness (+2 Listen +2 Spot), </p><p>Animal Affinity (+2 Animal Empathy +2 Animal Handling), </p><p>Forester (+2 Wilderness Lore, +2 knowledge Nature), </p><p>Horsemanship (+2 Handle Animal + 2 Ride) </p><p>Sharp Eyed (+2 Search +2 Spot), </p><p>Stealthy (+2 Move Silently +2 Hide) </p><p></p><p>Skill Focus: the Wilderness Warrior may receive a +3 competence bonus to any Wilderness Warrior class skill.</p></blockquote><p></p>
[QUOTE="lobo, post: 134673, member: 3277"] [b]Wilderness warrior[/b] The below class is a non spell casting Ranger. Some charaters are very good woodsman but certainly have no spell casting ability. The below class solves this problem. A multiclassed character could certainly do many things along the same lines but the class below allows for a better wilderness flavor. Wilderness Warrior: Alignment: Any. Hit Die: As PHB Ranger Class Skills: As PHB Ranger including bluff and sense motive Weapon and Armor Proficiency: AS PHB Ranger Saves: As PHB Ranger BAB: As PHB Ranger Special Enemy Table: As PHB with the ability to switch-out favored enemy bonuses Level Special ----- ------------ 1 Track, 1st favored enemy, survival 2 bonus feat 3 4 bonus combat feat 5 2nd favored enemy 6 7 bonus feat 8 9 10 3rd favored enemy, bonus combat feat 11 12 13 bonus feat 14 15 4th favored enemy 16 bonus combat feat 17 18 19 bonus feat 20 5th favored enemy Track: A Wilderness Warrior gains Track as a bonus feat. Survivor: A Wilderness Warrior gains a bonus of +2 initiative +2 Wilderness lore. Favored Enemy: As PHB Ranger with exception to the added switch-out ability. The favored enemy switch-out ability allows the Wilderness Warrior to trade different levels of special enemy bonuses. For example a 15th level Ranger could switch his first favored enemy bonus to a new selection upon obtaining level 15. Bonus Feats: A Wilderness Warrior gains a bonus feat at levels: (2, 7, 13, 19). These bonus feats must be drawn from the following list: Alertness, Animal Affinity, Endurance, Extra Favored Enemy, Favored Enemy Critical, Favored Enemy Strike, Forester, Great Fortitude, Horsemanship, Iron Will, Lightning Reflexes, Run, Sharp Eyed, Skill Focus, Stealthy, and Supernatural Blow. Bonus Combat Feats: Same as Fighter bonus feats in the PHB, these feats are gained at levels: (4, 10, 16). A Wilderness Warrior must still meet all prerequisites for a feat, including ability score and base attack bonus minimums. * Wilderness Warrior Bonus Feat Clarifications: Alertness (+2 Listen +2 Spot), Animal Affinity (+2 Animal Empathy +2 Animal Handling), Forester (+2 Wilderness Lore, +2 knowledge Nature), Horsemanship (+2 Handle Animal + 2 Ride) Sharp Eyed (+2 Search +2 Spot), Stealthy (+2 Move Silently +2 Hide) Skill Focus: the Wilderness Warrior may receive a +3 competence bonus to any Wilderness Warrior class skill. [/QUOTE]
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