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<blockquote data-quote="jontherev" data-source="post: 254627" data-attributes="member: 1451"><p>Well, point taken. A human monk with this feat and WWA would only have like 2 feats left. Then again, I think WWA is a waste too because of the feat prereq. For those who don't though, it does complement better than dodge does.</p><p></p><p></p><p></p><p>I also never said you said that.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> However, I feel that when giving an opinion on how useful a feat is, one should consider the game as a whole, rather than one's own house rules or ways of character generation (since there are different rules on that). That way your opinion is as unbiased as possible. What might be under/overbalanced in your campaign, might not be in many others. </p><p></p><p></p><p></p><p>We don't like many house rules. It makes the game run smoother and less complicated. If you want my opinion on why I think Tumble is fine as is, search for past threads on the topic. That is, IF they still exist. AND if search function even works...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Agreed.</p><p></p><p></p><p></p><p>Right, but my main point was it takes 6 levels, not a "couple". Huge difference.</p><p></p><p></p><p></p><p>Personally, I don't like class-only feats for the most part. But, they probably could've lowered the wisdom prereq, given that it's not that powerful. Maybe Wis 15+?</p><p></p><p></p><p></p><p>True, there are better feats, but monks have a hard time improving their AC after mid level. They can't buy armor or shields, so they are basically stuck with the ring of protection/mage armor/wisdom/dex/etc. This is another option to help out, and at higher level, it could mean the difference between a dead monk, and an almost dead monk.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>I agree, I just like to argue.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Er, I mean <em>discuss</em>. Except, I don't think it's pitiful...just weaker than a lot of other feats. Dirty Fighting? Now, THERE'S a pitiful feat.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="jontherev, post: 254627, member: 1451"] Well, point taken. A human monk with this feat and WWA would only have like 2 feats left. Then again, I think WWA is a waste too because of the feat prereq. For those who don't though, it does complement better than dodge does. [b][/b] I also never said you said that.:D However, I feel that when giving an opinion on how useful a feat is, one should consider the game as a whole, rather than one's own house rules or ways of character generation (since there are different rules on that). That way your opinion is as unbiased as possible. What might be under/overbalanced in your campaign, might not be in many others. [b][/b] We don't like many house rules. It makes the game run smoother and less complicated. If you want my opinion on why I think Tumble is fine as is, search for past threads on the topic. That is, IF they still exist. AND if search function even works...:D [b][/b] Agreed. [b][/b] Right, but my main point was it takes 6 levels, not a "couple". Huge difference. [b][/b] Personally, I don't like class-only feats for the most part. But, they probably could've lowered the wisdom prereq, given that it's not that powerful. Maybe Wis 15+? [b][/b] True, there are better feats, but monks have a hard time improving their AC after mid level. They can't buy armor or shields, so they are basically stuck with the ring of protection/mage armor/wisdom/dex/etc. This is another option to help out, and at higher level, it could mean the difference between a dead monk, and an almost dead monk.:D [b][/B] I agree, I just like to argue.:D Er, I mean [i]discuss[/i]. Except, I don't think it's pitiful...just weaker than a lot of other feats. Dirty Fighting? Now, THERE'S a pitiful feat.;) [/QUOTE]
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