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<blockquote data-quote="Elder-Basilisk" data-source="post: 328408" data-attributes="member: 3146"><p><strong></strong></p><p><strong></strong></p><p><strong>If it works, sunder is a permanent solution. Disarm either forces the foe to switch weapons or grant the people threatening him an AoO. If that foe is a balor with his vorpal greatsword (see the Heretic of the Wyre story hour for a particularly well timed Sunder), he'll probably just eat the AoO and you're back where you started. So you sunder it instead.</strong></p><p><strong></strong></p><p><strong>Grapple is not really a good solution against an equivalent (or higher level) melee type (the kind of foes sunder is good against). Unless you're allowing OA feats, you provoke an AoO (which will probably hit you, negating the grapple). And once you've entered the grapple, you haven't really gained much of an advantage. They're probably as good at it as you are unless you've focussed your character on grappling. Grappling is best against spellcasters who can't cast spells in a grapple.</strong></p><p><strong></strong></p><p><strong>As for destroying potential treasure, this is certainly worth it if it allows you to win where you'd otherwise lose or to win without deaths that would otherwise occur. After all, the cost of repairing the items enchantment (IIRC, this is something like half the cost of enchanting it to begin with) is probably less than the 6500 gp cost of a True Ressurection. It's also worth it if you can't keep the weapon or wouldn't want it (for example, a Githyanki silver sword or a blackguard's unholy sword).</strong></p><p><strong></strong></p><p><strong></strong></p><p></p><p>Actually, the possibility of sundering encourages me as a player to buy mithril or adamantite weapons. Since magic weapons in books are typically made of such strange metals, I don't think that's a bad thing.</p><p></p><p>As for GMW, precasting it on the party's weapons is not abuse of the spell--it's what it's there for. The only other solution is not to use it at all--quite a reasonable option for PC wizards who could have Fireballs instead and for PC clerics who could have Divine Power, Holy Smite, or empowered bull's strengths instead. I don't have any problem with putting in situations where it's an advantageous spell to have. It's not as if there aren't enough situations where one more fireball or one more Holy Smite wouldn't have been useful.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 328408, member: 3146"] [B] If it works, sunder is a permanent solution. Disarm either forces the foe to switch weapons or grant the people threatening him an AoO. If that foe is a balor with his vorpal greatsword (see the Heretic of the Wyre story hour for a particularly well timed Sunder), he'll probably just eat the AoO and you're back where you started. So you sunder it instead. Grapple is not really a good solution against an equivalent (or higher level) melee type (the kind of foes sunder is good against). Unless you're allowing OA feats, you provoke an AoO (which will probably hit you, negating the grapple). And once you've entered the grapple, you haven't really gained much of an advantage. They're probably as good at it as you are unless you've focussed your character on grappling. Grappling is best against spellcasters who can't cast spells in a grapple. As for destroying potential treasure, this is certainly worth it if it allows you to win where you'd otherwise lose or to win without deaths that would otherwise occur. After all, the cost of repairing the items enchantment (IIRC, this is something like half the cost of enchanting it to begin with) is probably less than the 6500 gp cost of a True Ressurection. It's also worth it if you can't keep the weapon or wouldn't want it (for example, a Githyanki silver sword or a blackguard's unholy sword). [/B] Actually, the possibility of sundering encourages me as a player to buy mithril or adamantite weapons. Since magic weapons in books are typically made of such strange metals, I don't think that's a bad thing. As for GMW, precasting it on the party's weapons is not abuse of the spell--it's what it's there for. The only other solution is not to use it at all--quite a reasonable option for PC wizards who could have Fireballs instead and for PC clerics who could have Divine Power, Holy Smite, or empowered bull's strengths instead. I don't have any problem with putting in situations where it's an advantageous spell to have. It's not as if there aren't enough situations where one more fireball or one more Holy Smite wouldn't have been useful. [/QUOTE]
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