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<blockquote data-quote="Grog" data-source="post: 952318" data-attributes="member: 6183"><p>Hey, I'm the last person to nerf something on a knee-jerk reaction. But the Improved Metamagic is excessively powerful. And yes, I know that a lot of class abilities are better than most of the crappy epic-level feats. My point was that the Incantatrix gets one of the <em>best</em> epic-level feats as a class ability. Epic-level feats vary so widely in power that you can make almost anything look good by comparing it to one of the bottom-tier feats.</p><p></p><p></p><p></p><p>Yes, it is a bit closer. But instead of doing a 4x Empower, let's say the Incantatrix does a 2x Empower + Maximize. Now the fireball is doing 120 damage instead of 105. And at 15th level, the Incantatrix has 8th level slots, so he could do a 3x Empower + Maximize for 150 damage. And just because some creatures are fire subtype and some characters have evasion doesn't make it balanced - he simply won't use the spell on them. </p><p></p><p>Now, I have a lot of problems with the supposed game balance that exists in 3E, but I'm reasonably sure that the game is not balanced with the idea of wizards being able to throw out spells that do 150 damage to multiple targets at 15th level in mind. Sure, you could raise the requirements to try to compensate, but I'm not sure you could bring an ability like that into balance.</p></blockquote><p></p>
[QUOTE="Grog, post: 952318, member: 6183"] Hey, I'm the last person to nerf something on a knee-jerk reaction. But the Improved Metamagic is excessively powerful. And yes, I know that a lot of class abilities are better than most of the crappy epic-level feats. My point was that the Incantatrix gets one of the [i]best[/i] epic-level feats as a class ability. Epic-level feats vary so widely in power that you can make almost anything look good by comparing it to one of the bottom-tier feats. Yes, it is a bit closer. But instead of doing a 4x Empower, let's say the Incantatrix does a 2x Empower + Maximize. Now the fireball is doing 120 damage instead of 105. And at 15th level, the Incantatrix has 8th level slots, so he could do a 3x Empower + Maximize for 150 damage. And just because some creatures are fire subtype and some characters have evasion doesn't make it balanced - he simply won't use the spell on them. Now, I have a lot of problems with the supposed game balance that exists in 3E, but I'm reasonably sure that the game is not balanced with the idea of wizards being able to throw out spells that do 150 damage to multiple targets at 15th level in mind. Sure, you could raise the requirements to try to compensate, but I'm not sure you could bring an ability like that into balance. [/QUOTE]
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