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<blockquote data-quote="Christian" data-source="post: 366424" data-attributes="member: 381"><p>Chill, tarkin ...</p><p></p><p>CRG, it is worthwhile to delve into some details. We'll take an eighth-level monk doing 1d10+2-averaging 7.5- per unarmed attack (7th-level monks do only 1d8) who normally needs a 10 to hit. With his base full attack routine, he'll do 7.5*(.55+.4) = 7.1 points of damage per round. With a flurry, he'll do 7.5*(.45+.45+.3) = 9 points of damage per round. With lightning fists, he'll do 7.5*(.3+.3+.3+.15) = 7.9 points of damage per round. With his regular attacks and 5 points of power attack, he'll do 12.5*(.3+.05) = 4.375 points of damage per round. And with a flurry of blows and 3 points of power attack, he'll do 10.5*(.3+.3+.05) = 6.825 points of damage per round. So LF is a better than PA here, although only a bit better than PA with a FoB, but not anywhere near as good as a straight FoB.</p><p></p><p>Let's try an eighteenth-level monk now. (Think big, I always say!)He gets five attacks per round at (say) 1d20+4 damage, averaging 14.5. You might think that the bonus damage on all of those attacks will outweigh the extra LF attack damage, right? We'll suppose he needs a five to hit with his base attack (attack bonuses typically outstrip AC at high levels). With just his base attacks, he averages 14.5*(.8+.65+.5+.35+.2) = 36.3 points of damage per round. By flurrying, he bumps this to 14.5*(.7+.7+.55+.4+.25+.1) = 39.1 points of damage per round. But with lightning fists, he'll only do 14.5*(.55+.55+.55+.4+.25+.1+.05) = 35.5 points per round. Now, with 5 points of power attack on his base routine, he'll do 19.5*(.55+.4+.25+.1+.05) = 26.3. Ugh. But with just 3 points of power attack and a flurry, he'll do 17.5*(.55+.55+.4+.25+.1+.05) = 33.3 points per round. Much better, but still not as good as Lightning Fists, which is still not as good as a simple Flurry of Blows.</p></blockquote><p></p>
[QUOTE="Christian, post: 366424, member: 381"] Chill, tarkin ... CRG, it is worthwhile to delve into some details. We'll take an eighth-level monk doing 1d10+2-averaging 7.5- per unarmed attack (7th-level monks do only 1d8) who normally needs a 10 to hit. With his base full attack routine, he'll do 7.5*(.55+.4) = 7.1 points of damage per round. With a flurry, he'll do 7.5*(.45+.45+.3) = 9 points of damage per round. With lightning fists, he'll do 7.5*(.3+.3+.3+.15) = 7.9 points of damage per round. With his regular attacks and 5 points of power attack, he'll do 12.5*(.3+.05) = 4.375 points of damage per round. And with a flurry of blows and 3 points of power attack, he'll do 10.5*(.3+.3+.05) = 6.825 points of damage per round. So LF is a better than PA here, although only a bit better than PA with a FoB, but not anywhere near as good as a straight FoB. Let's try an eighteenth-level monk now. (Think big, I always say!)He gets five attacks per round at (say) 1d20+4 damage, averaging 14.5. You might think that the bonus damage on all of those attacks will outweigh the extra LF attack damage, right? We'll suppose he needs a five to hit with his base attack (attack bonuses typically outstrip AC at high levels). With just his base attacks, he averages 14.5*(.8+.65+.5+.35+.2) = 36.3 points of damage per round. By flurrying, he bumps this to 14.5*(.7+.7+.55+.4+.25+.1) = 39.1 points of damage per round. But with lightning fists, he'll only do 14.5*(.55+.55+.55+.4+.25+.1+.05) = 35.5 points per round. Now, with 5 points of power attack on his base routine, he'll do 19.5*(.55+.4+.25+.1+.05) = 26.3. Ugh. But with just 3 points of power attack and a flurry, he'll do 17.5*(.55+.55+.4+.25+.1+.05) = 33.3 points per round. Much better, but still not as good as Lightning Fists, which is still not as good as a simple Flurry of Blows. [/QUOTE]
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