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General Tabletop Discussion
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Please rate Monkey Grip [2002 Thread]
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<blockquote data-quote="Kae'Yoss" data-source="post: 393329" data-attributes="member: 4134"><p>I concur. </p><p></p><p>Some people seem to imply that people with that feat would at once dual wield greatswords. But that's not true. It's just one way to use this feat, and you could also use a large weapon and a shield at once.</p><p></p><p>Some people seem to fuse the feat to anime or other themes. But that's not true. I can well imagine someone wielding a large weapon in one hand in your normal Grayhawk or FR campaign.</p><p></p><p>Some people insist that it's impossible to use weapons in the way the feat let's you. But that's not true. With enough strength you can use weapons that way despite the physical hindrances. and with enough experience you can use the way physics work with very long weapons to your advantage and incorporate it into your fighting style.</p><p></p><p>Some DM's just ban everything they don't like from their campaigns and give a damn whether the players like that or not. If the players don't mind, and one indeed wants to use that feat and would have a good time playing such a character, you only take the fun out of the game (I had such DM's myself, they seem to be created by AD&D with it's restrictions). A good DM would talk with the player (if noone really wants that feat, noone will miss it and you maybe even have to ban it to keep it out of the game), and work with him to make the thing work - without looking silly.</p><p></p><p></p><p></p><p></p><p>Well, I think it's OK, since you have to grip the weapon rather awkwardly (ctrl-alt-del comes to mind), like a monkey with his long-fingered hands (awkward for humans, that is. Monkeys are accustomed to it I think)</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 393329, member: 4134"] I concur. Some people seem to imply that people with that feat would at once dual wield greatswords. But that's not true. It's just one way to use this feat, and you could also use a large weapon and a shield at once. Some people seem to fuse the feat to anime or other themes. But that's not true. I can well imagine someone wielding a large weapon in one hand in your normal Grayhawk or FR campaign. Some people insist that it's impossible to use weapons in the way the feat let's you. But that's not true. With enough strength you can use weapons that way despite the physical hindrances. and with enough experience you can use the way physics work with very long weapons to your advantage and incorporate it into your fighting style. Some DM's just ban everything they don't like from their campaigns and give a damn whether the players like that or not. If the players don't mind, and one indeed wants to use that feat and would have a good time playing such a character, you only take the fun out of the game (I had such DM's myself, they seem to be created by AD&D with it's restrictions). A good DM would talk with the player (if noone really wants that feat, noone will miss it and you maybe even have to ban it to keep it out of the game), and work with him to make the thing work - without looking silly. Well, I think it's OK, since you have to grip the weapon rather awkwardly (ctrl-alt-del comes to mind), like a monkey with his long-fingered hands (awkward for humans, that is. Monkeys are accustomed to it I think) [/QUOTE]
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Please rate Monkey Grip [2002 Thread]
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