Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
please rate my version of ranger class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Khorod" data-source="post: 560731" data-attributes="member: 1636"><p>Well, this ranger is actually d8 hd, last I checked.</p><p>I suppose standard D&D is in dungeons- though neither Jason nor I favor the inexplicable dungeon under every rock. That would be a good reason to multiclass the ranger.</p><p></p><p>Favored terrains enforce what the ranger is- a guy at home in the wilderness. Not just any wilderness, but the lands in which he has trained, studied, and adventured. While different flora & fauna might impede him, a Forest terrain is going to be a forest terrain, and so maybe a temporary circumstance penalty would be in order.</p><p></p><p>The very idea of the ranger is that their is a variety of prime terrains, and that the ranger spends time in them. Obviously, this class doesn't cut it as a planeswalking ranger- that should be a prestige class I suppose. Taking the Abyss as a special favored terrain is not meant to make the Abyss as a whole less important than the Prime Material- in most campaigns (i would think) the Abyss will not be visited as often as plains. The Abyss, the Nine Hells, and so on are probably visited as often as any given type of terrain, once you're of a level to go bopping to the planes to kill demons every now and again. If a campaign becomes centered on such planes, maybe the terrains should be broken up- perhaps by the various regions and layers Outer Planes are so often broken up into.</p><p></p><p>The idea of this ranger is that 1) He's good outdoors, and 2) He likes being outdoors. The Wizard has a comparable weakness, for wizards don't like being in melee combat. As a result you need to have dedicated warriors or magic around to prevent them from getting killed. So, outside of the wilderness, the ranger needs magic and people skilled in dungeons and politics.</p><p></p><p>The real question is, can this ranger contribute something worthwhile no matter what, and does he shine where he is supposed to?</p><p></p><p>I have to ask, if you take out all 'Favored Things' from the ranger, why not just play a Fighter/Rogue, pulling out the social skills in exchange for Wilderness Lore? What other class powers would be good here? In thinking about it, I find that most potential powers would be better suited to a nature-warrior prestige class...</p></blockquote><p></p>
[QUOTE="Khorod, post: 560731, member: 1636"] Well, this ranger is actually d8 hd, last I checked. I suppose standard D&D is in dungeons- though neither Jason nor I favor the inexplicable dungeon under every rock. That would be a good reason to multiclass the ranger. Favored terrains enforce what the ranger is- a guy at home in the wilderness. Not just any wilderness, but the lands in which he has trained, studied, and adventured. While different flora & fauna might impede him, a Forest terrain is going to be a forest terrain, and so maybe a temporary circumstance penalty would be in order. The very idea of the ranger is that their is a variety of prime terrains, and that the ranger spends time in them. Obviously, this class doesn't cut it as a planeswalking ranger- that should be a prestige class I suppose. Taking the Abyss as a special favored terrain is not meant to make the Abyss as a whole less important than the Prime Material- in most campaigns (i would think) the Abyss will not be visited as often as plains. The Abyss, the Nine Hells, and so on are probably visited as often as any given type of terrain, once you're of a level to go bopping to the planes to kill demons every now and again. If a campaign becomes centered on such planes, maybe the terrains should be broken up- perhaps by the various regions and layers Outer Planes are so often broken up into. The idea of this ranger is that 1) He's good outdoors, and 2) He likes being outdoors. The Wizard has a comparable weakness, for wizards don't like being in melee combat. As a result you need to have dedicated warriors or magic around to prevent them from getting killed. So, outside of the wilderness, the ranger needs magic and people skilled in dungeons and politics. The real question is, can this ranger contribute something worthwhile no matter what, and does he shine where he is supposed to? I have to ask, if you take out all 'Favored Things' from the ranger, why not just play a Fighter/Rogue, pulling out the social skills in exchange for Wilderness Lore? What other class powers would be good here? In thinking about it, I find that most potential powers would be better suited to a nature-warrior prestige class... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
please rate my version of ranger class
Top