Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Please rate Rapid Reload
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pax" data-source="post: 456401" data-attributes="member: 6875"><p>People ARE remembering that the Quck Loading weapon enhancement also gives a 100-shot extradimensional magazine to drw from, right? That's not a small advantage.</p><p></p><p></p><p></p><p>Who says the spellcaster is -out- of spells? Perhaps his or her spells are best saved for later use (clerics high on DEX but low on STR, who thus tend towards ranged, crossbow attacks when in combat).</p><p></p><p>Also, you presuppose that the characters can freely rest as often as they want, wherever they happen to be. Sometimes, in fact not infrequently, there are other reasons they -cannot- rest (time limits to get to a certain place and/or do a certain thing; in the middle of hostile territory, surrounded by slavering evil badguys; etc, etc). I say, that presupposition is inherently flawed, even false.</p><p></p><p>And, especially at lower levels, one person with a crossbow in a party of four is NOT doing "less than 5%" of the per-round average damage the party can deal to a foe. I'd say, given the probably-correct assumption that the crossbow character is not a warrior, and given the "traditional" party of "one rogue, one arcane spellcaster, one cleric, and one warrior-type" .... the fighter and rogue should account, between them, for about two-thirds of all non-spell-based damage the party deals, overall. Of the remaining one-third, the cleric will likely deal out a bit more, as a cleric's BAB is slightly superior to that of a Wizard or Sorceror.</p><p></p><p>So, just under one-sixth, if the crossbow user is an arcane spellcaster, just OVER one-sixth if the crossbow user is a cleric, or perhaps bard. Just short of one-third, if the crossbow user is a rogue, maneuvering for sneak attack damage as often as possible; we'll grant that for STR10+ fighters, a longbow would be a superior choice.</p><p></p><p>None of those is even within spitting distance of "less than 5%", which would amount to under one-twentieth or less, of the damage dealt.</p><p></p><p>My first 3E character was a Sorceror; at low/mid level (say, around 5th), he used his crossbow about 1/5 of the time -- despite having decent combat-applicable spells (sleep, glitterdust, melf's acid arrow, etc). Another 1/5 of the time, he was forced to actually enter melee (which is why he carried a Shortspear), often due to the party being caught in tight confined spaces, with enemies on all open sides.</p><p></p><p>I only WISH Rapid Reload was available at the time he turned 3d level, I'd've gladly put that on my "want" list ...</p></blockquote><p></p>
[QUOTE="Pax, post: 456401, member: 6875"] People ARE remembering that the Quck Loading weapon enhancement also gives a 100-shot extradimensional magazine to drw from, right? That's not a small advantage. Who says the spellcaster is -out- of spells? Perhaps his or her spells are best saved for later use (clerics high on DEX but low on STR, who thus tend towards ranged, crossbow attacks when in combat). Also, you presuppose that the characters can freely rest as often as they want, wherever they happen to be. Sometimes, in fact not infrequently, there are other reasons they -cannot- rest (time limits to get to a certain place and/or do a certain thing; in the middle of hostile territory, surrounded by slavering evil badguys; etc, etc). I say, that presupposition is inherently flawed, even false. And, especially at lower levels, one person with a crossbow in a party of four is NOT doing "less than 5%" of the per-round average damage the party can deal to a foe. I'd say, given the probably-correct assumption that the crossbow character is not a warrior, and given the "traditional" party of "one rogue, one arcane spellcaster, one cleric, and one warrior-type" .... the fighter and rogue should account, between them, for about two-thirds of all non-spell-based damage the party deals, overall. Of the remaining one-third, the cleric will likely deal out a bit more, as a cleric's BAB is slightly superior to that of a Wizard or Sorceror. So, just under one-sixth, if the crossbow user is an arcane spellcaster, just OVER one-sixth if the crossbow user is a cleric, or perhaps bard. Just short of one-third, if the crossbow user is a rogue, maneuvering for sneak attack damage as often as possible; we'll grant that for STR10+ fighters, a longbow would be a superior choice. None of those is even within spitting distance of "less than 5%", which would amount to under one-twentieth or less, of the damage dealt. My first 3E character was a Sorceror; at low/mid level (say, around 5th), he used his crossbow about 1/5 of the time -- despite having decent combat-applicable spells (sleep, glitterdust, melf's acid arrow, etc). Another 1/5 of the time, he was forced to actually enter melee (which is why he carried a Shortspear), often due to the party being caught in tight confined spaces, with enemies on all open sides. I only WISH Rapid Reload was available at the time he turned 3d level, I'd've gladly put that on my "want" list ... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Please rate Rapid Reload
Top