Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Please rate the Archmage
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mortaneus" data-source="post: 693847" data-attributes="member: 485"><p>The class is crazy powerful. Those 5 levels of archmage can nearly triple the effectiveness of a character compared to if they had just stayed as sorc/wizard.</p><p></p><p>Mastery of Elements, Mastery of Shaping, and Spell Power +6 can turn a wizard into an unstoppable juggernaut of destruction. I ran a party of 18th level characters through the Bastion of Broken Souls. Everyone had a tough time, except the wiz13/archmage5. When his initiative came up, practically everything they were fighting took 48d6 of acid damage (2xMet Swarm - I don't allow sonic, and they were fighting fiends). None of the party did, of course, despite the fact that the fight was raging around them (mastery of shaping). </p><p></p><p>On top of that, the DC for the saves was a 41 (32 int, SF/GSF, SP+6), and he was getting +28 to punch through SR (SP/GSP/SP+6). Everything took horrifying amounts of damage, except the party.</p><p></p><p>The thing about the archmage is that it not only is capable of super-powering spell DCs and SR penetration, but Mastery of Shaping and Mastery of Elements remove all tactical restrictions from a boomer mage. Once a boomer has the two of those, there's nothing really hampering them from cutting loose with giant area effects every round.</p><p></p><p>Sure, it costs spell slots. Once you hit high enough level, the bonus spells you get from your casting stat counteract this, and the benefits you get WAY outweigh any possible cost.</p></blockquote><p></p>
[QUOTE="Mortaneus, post: 693847, member: 485"] The class is crazy powerful. Those 5 levels of archmage can nearly triple the effectiveness of a character compared to if they had just stayed as sorc/wizard. Mastery of Elements, Mastery of Shaping, and Spell Power +6 can turn a wizard into an unstoppable juggernaut of destruction. I ran a party of 18th level characters through the Bastion of Broken Souls. Everyone had a tough time, except the wiz13/archmage5. When his initiative came up, practically everything they were fighting took 48d6 of acid damage (2xMet Swarm - I don't allow sonic, and they were fighting fiends). None of the party did, of course, despite the fact that the fight was raging around them (mastery of shaping). On top of that, the DC for the saves was a 41 (32 int, SF/GSF, SP+6), and he was getting +28 to punch through SR (SP/GSP/SP+6). Everything took horrifying amounts of damage, except the party. The thing about the archmage is that it not only is capable of super-powering spell DCs and SR penetration, but Mastery of Shaping and Mastery of Elements remove all tactical restrictions from a boomer mage. Once a boomer has the two of those, there's nothing really hampering them from cutting loose with giant area effects every round. Sure, it costs spell slots. Once you hit high enough level, the bonus spells you get from your casting stat counteract this, and the benefits you get WAY outweigh any possible cost. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Please rate the Archmage
Top