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<blockquote data-quote="Caliban" data-source="post: 704790" data-attributes="member: 284"><p>If Reflex is your best save, then they won't hit you with Reflex.</p><p></p><p>And most characters don't have Reflex as their best save.</p><p></p><p></p><p></p><p></p><p></p><p>A ring of spell turning has to be activated. What if you don't have it up?</p><p></p><p>Also, what if you don't have a ring of spell turning? Is every character supposed to have this 150,000 gp magic item, or they may as well not play? </p><p></p><p>Is every major NPC supposed to be walking around with this item? </p><p></p><p></p><p></p><p></p><p>Same thing. Is every PC or NPC expected to have one of these items now? </p><p></p><p>Plus, it's only got 12 charges. It takes a Miracle or Wish to create, so they aren't laying dungeons like candy. </p><p></p><p></p><p></p><p></p><p></p><p>They also mess up your little toys. And the majority of opponents and PC's won't be set up to counter this. 90% of people will be killed in the first round or two.</p><p></p><p></p><p></p><p>Which is exactly what many players who take Archmage are trying to do. And you don't even have to try that hard. </p><p></p><p>Trying to say that you counter the problem with a specific set of very expensive and hard to make magic items only illustrates the point: It doesn't cost the wizard any money to get his DC's that high (other than the cost of a headband of Intellect). </p><p></p><p>It takes you a several expensive magic items and specific class abilities just to survive the first round or two.</p></blockquote><p></p>
[QUOTE="Caliban, post: 704790, member: 284"] If Reflex is your best save, then they won't hit you with Reflex. And most characters don't have Reflex as their best save. [b][/b] A ring of spell turning has to be activated. What if you don't have it up? Also, what if you don't have a ring of spell turning? Is every character supposed to have this 150,000 gp magic item, or they may as well not play? Is every major NPC supposed to be walking around with this item? [b][/b] Same thing. Is every PC or NPC expected to have one of these items now? Plus, it's only got 12 charges. It takes a Miracle or Wish to create, so they aren't laying dungeons like candy. [b][/b] They also mess up your little toys. And the majority of opponents and PC's won't be set up to counter this. 90% of people will be killed in the first round or two. [b][/B] Which is exactly what many players who take Archmage are trying to do. And you don't even have to try that hard. Trying to say that you counter the problem with a specific set of very expensive and hard to make magic items only illustrates the point: It doesn't cost the wizard any money to get his DC's that high (other than the cost of a headband of Intellect). It takes you a several expensive magic items and specific class abilities just to survive the first round or two. [/QUOTE]
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