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<blockquote data-quote="Simulacrum" data-source="post: 705261" data-attributes="member: 7749"><p>Baah I just made it simple, without laying out the true texture of the creature....it was just a basic plan.</p><p>You can assume its a powerful outsider or other nasty creature type. </p><p>The luckstone cost 100.000 per +</p><p>official word on that was given by one of the game designers, and it does exist. (you could also take the skin of the hero from the psi core rule book that gives you a +3 luck bonus if you insist on keeping it *core*)</p><p></p><p>Also the *viable* red is lvl 21 so you can expect some *tuning*</p><p>lets say epic items or so <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" />)</p><p></p><p>You take way too much for granted in your picture of the mage. I play tested this sort of character in eye for an eye situations and they tend to perform bad. Even more 3.5 e wise with no haste and revised timestop spell on the front it the save or die times are probably pretty much over.</p></blockquote><p></p>
[QUOTE="Simulacrum, post: 705261, member: 7749"] Baah I just made it simple, without laying out the true texture of the creature....it was just a basic plan. You can assume its a powerful outsider or other nasty creature type. The luckstone cost 100.000 per + official word on that was given by one of the game designers, and it does exist. (you could also take the skin of the hero from the psi core rule book that gives you a +3 luck bonus if you insist on keeping it *core*) Also the *viable* red is lvl 21 so you can expect some *tuning* lets say epic items or so :-)) You take way too much for granted in your picture of the mage. I play tested this sort of character in eye for an eye situations and they tend to perform bad. Even more 3.5 e wise with no haste and revised timestop spell on the front it the save or die times are probably pretty much over. [/QUOTE]
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