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<blockquote data-quote="Trine" data-source="post: 660152" data-attributes="member: 5659"><p>On the whole, I feel the class is very well-designed and works well within its purpose. It's well-balanced throughout, although the 10th level really doesn't offer a whole lot.</p><p></p><p>A very smart assassin with lots of ranks in Disguise can be one of the most difficult things for a PC to face in a city-type setting. A guild of them is even worse. How do you know those peasants following you are just peasants? Is 18 seconds enough time to figure out that they want to put a poisoned dagger in your backside? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> At higher levels Disguise becomes less important as they start to be able to rely on their spells to hide themselves from sight.</p><p></p><p>I really like the spell list too. A few more wouldn't have hurt to add, but IIRC some of the splat books from WotC do add more. The spells that are there fit really well with the type of class that it is though. No flashy-direct damage spells. Mostly pre-fight obscuring spells, or spells to let you get away safely when the time comes.</p></blockquote><p></p>
[QUOTE="Trine, post: 660152, member: 5659"] On the whole, I feel the class is very well-designed and works well within its purpose. It's well-balanced throughout, although the 10th level really doesn't offer a whole lot. A very smart assassin with lots of ranks in Disguise can be one of the most difficult things for a PC to face in a city-type setting. A guild of them is even worse. How do you know those peasants following you are just peasants? Is 18 seconds enough time to figure out that they want to put a poisoned dagger in your backside? :) At higher levels Disguise becomes less important as they start to be able to rely on their spells to hide themselves from sight. I really like the spell list too. A few more wouldn't have hurt to add, but IIRC some of the splat books from WotC do add more. The spells that are there fit really well with the type of class that it is though. No flashy-direct damage spells. Mostly pre-fight obscuring spells, or spells to let you get away safely when the time comes. [/QUOTE]
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