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Please rate the Dwarven Defender
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<blockquote data-quote="Shadeus" data-source="post: 679283" data-attributes="member: 1795"><p>One important thing to remember about defensive stance. Everyone has said how limiting it is to not be able to move for its duration. But there are two important things I wanted to point out:</p><p></p><p> a. a dwarven defender will likely have heavy armor and a 15 ft. move anyway...that's almost the same as not moving <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> b. you can end the stance whenever you want!</p><p></p><p>When I first started playing a DD, I would usually run up to the main bad guy and go into the stance. As Shard pointed out, its not like in a defensive stance suddenly armored shields surround the dwarf. So people rarely backed off. On the occassions where a foe with reach would try to use it, I would just drop the defensive stance, move up 5' (taking the -2 to Str) and continue to pummel him!</p><p></p><p>Even if you only get to use it 2-3 rounds out of its alloted time, its worth it for those few rounds. On one occasion, the extra 2 hp per level from the Con bonus kept me alive! Of course, the cleric had to hussle over before the stance wore off and I went to -20 hp....</p></blockquote><p></p>
[QUOTE="Shadeus, post: 679283, member: 1795"] One important thing to remember about defensive stance. Everyone has said how limiting it is to not be able to move for its duration. But there are two important things I wanted to point out: a. a dwarven defender will likely have heavy armor and a 15 ft. move anyway...that's almost the same as not moving :) b. you can end the stance whenever you want! When I first started playing a DD, I would usually run up to the main bad guy and go into the stance. As Shard pointed out, its not like in a defensive stance suddenly armored shields surround the dwarf. So people rarely backed off. On the occassions where a foe with reach would try to use it, I would just drop the defensive stance, move up 5' (taking the -2 to Str) and continue to pummel him! Even if you only get to use it 2-3 rounds out of its alloted time, its worth it for those few rounds. On one occasion, the extra 2 hp per level from the Con bonus kept me alive! Of course, the cleric had to hussle over before the stance wore off and I went to -20 hp.... [/QUOTE]
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