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<blockquote data-quote="Spatzimaus" data-source="post: 689185" data-attributes="member: 3051"><p>Let me rephrase: yes, 3-for-3 is a wash. That is, the Secrets alone cancel out the Feat downsides of the class. You get 2 extra skill points per level, which, over 10 levels, makes up for the 20 Knowledge ranks, and that assumes you wouldn't have spent points on Arcana or The Planes before. So, there is no true cost to taking the class, because the class reimburses you. In the case of the Feats it's not even up-front vs. eventual, since two of the three "lost" Feats are the ones you would have gained at levels 5 and 10 as a Wizard.</p><p></p><p>So, on top of that wash, they get a slightly better class skill list (Speak Languages and Use Magic Device, but no Craft skills), an effective +2 to your Will save due to multiclassing, the Bardic Lore, Identify, and Legend Lore abilities. Oh, and two languages.</p><p></p><p>There are better PrCs out there, no question. But, this class is absolutely better than the core class in every way, and to me that's a big no-no. It's not even a question of flavor. The ideal PrC, to me, would be specialized. The Loremaster seems to have been intended for Diviners, but it didn't carry through to the abilities.</p><p></p><p>If the Loremaster basically added another school specialization (Divination) with the restricting of an additional school (let's say Necromancy), then it'd have a downside worth balancing. </p><p>(Hmm, come to think of it, that's a decent idea for a PrC... let the Wizard pick a second specialty at the cost of even more schools)</p><p></p><p>But, as it is, if you're in a campaign where the DM doesn't like splatbooks but allows the DMG PrCs, you'd have no reason NOT to take the Loremaster.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 689185, member: 3051"] Let me rephrase: yes, 3-for-3 is a wash. That is, the Secrets alone cancel out the Feat downsides of the class. You get 2 extra skill points per level, which, over 10 levels, makes up for the 20 Knowledge ranks, and that assumes you wouldn't have spent points on Arcana or The Planes before. So, there is no true cost to taking the class, because the class reimburses you. In the case of the Feats it's not even up-front vs. eventual, since two of the three "lost" Feats are the ones you would have gained at levels 5 and 10 as a Wizard. So, on top of that wash, they get a slightly better class skill list (Speak Languages and Use Magic Device, but no Craft skills), an effective +2 to your Will save due to multiclassing, the Bardic Lore, Identify, and Legend Lore abilities. Oh, and two languages. There are better PrCs out there, no question. But, this class is absolutely better than the core class in every way, and to me that's a big no-no. It's not even a question of flavor. The ideal PrC, to me, would be specialized. The Loremaster seems to have been intended for Diviners, but it didn't carry through to the abilities. If the Loremaster basically added another school specialization (Divination) with the restricting of an additional school (let's say Necromancy), then it'd have a downside worth balancing. (Hmm, come to think of it, that's a decent idea for a PrC... let the Wizard pick a second specialty at the cost of even more schools) But, as it is, if you're in a campaign where the DM doesn't like splatbooks but allows the DMG PrCs, you'd have no reason NOT to take the Loremaster. [/QUOTE]
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