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<blockquote data-quote="Kershek" data-source="post: 123389" data-attributes="member: 2900"><p>Apologies - Wilderness Lore isn't cross-classed, but listen, spot, move silently, and hide are. All of those should be more effective in the forest for wilderness-type characters. The problem is that Rangers have those in class, so this would be too powerful. Therefore, only Druids get them.</p><p></p><p>Perhaps I should just let Druids get listen, spot, move silently, and hide as cross-class skills instead.</p><p></p><p></p><p></p><p>Yes, it needs to be written better. For your second statement, there are cases where reducing your to-hit doesn't matter for Power Attack (a high level fighter hitting a low AC creature). I don't see how that's a reason it would be unbalanced (unless you think Power Attack is unbalanced).</p><p></p><p></p><p></p><p>Those don't allow you to block their attack with an opposed attack roll and possibly get an AoO in return. It's a common move for a fighter to wait for the other to open up with an attack and then take advantage of that opening.</p><p></p><p></p><p></p><p>Since it's a full round action, you only get one attack. Remember, as a full round action, you won't actually let your shot off until the beginning of your next action in the next round. This is why it's important that, when the opponent goes, he doesn't move anywhere. It's good for opening-round attacks.</p></blockquote><p></p>
[QUOTE="Kershek, post: 123389, member: 2900"] Apologies - Wilderness Lore isn't cross-classed, but listen, spot, move silently, and hide are. All of those should be more effective in the forest for wilderness-type characters. The problem is that Rangers have those in class, so this would be too powerful. Therefore, only Druids get them. Perhaps I should just let Druids get listen, spot, move silently, and hide as cross-class skills instead. Yes, it needs to be written better. For your second statement, there are cases where reducing your to-hit doesn't matter for Power Attack (a high level fighter hitting a low AC creature). I don't see how that's a reason it would be unbalanced (unless you think Power Attack is unbalanced). Those don't allow you to block their attack with an opposed attack roll and possibly get an AoO in return. It's a common move for a fighter to wait for the other to open up with an attack and then take advantage of that opening. Since it's a full round action, you only get one attack. Remember, as a full round action, you won't actually let your shot off until the beginning of your next action in the next round. This is why it's important that, when the opponent goes, he doesn't move anywhere. It's good for opening-round attacks. [/QUOTE]
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