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<blockquote data-quote="TrippyHippy" data-source="post: 6430182" data-attributes="member: 27252"><p>I don’t think any aspect of the 3E Sorcerer, including spears, was <em>iconic </em> as much as the ideas about what a Sorcerer represented were still in a formative stage. There isn’t any iconic sorcerer in fantasy fiction, as far as I am aware, that uses a spear as a signature weapon. </p><p></p><p>I simple terms, the Sorcerer would be a bit overpowered now if they were allowed to use simple weapons. Moreover, they are balanced in other ways too - unlimited attacking cantrips for example - so why any Sorcerer would burden themselves with a spear is a question most Sorcerers wouldn’t bother to ask. They don’t need it! Moreover, even if they did have a bit more weapon proficiency, they don’t really get the armour or the HP to match, so it’s a bit of a waste in tactical terms. Sorcerers, like Wizards, are much better at blasting from a distance. </p><p></p><p>There are also other character options in 5e that weren’t present in the same way in 3E. In 5e you can play more actual magic-using martial Classes, rather than the fudgey attempt to make 3E Sorcerers a bit tougher. You can play Bards (which are much more magical in theme than they were), Warlocks (Elric-style sorcerers, in effect), and even Eldritch Knights or Arcane Tricksters all of which can do the fighter/magic-user schtick a lot better than just giving Sorcerers a spear. Moreover, there are probably feats you can customise your Sorcerer with if you still desperately wanted to give them more weapon proficiencies.</p><p></p><p>To me, 5E Sorcerers are for those players who want innate flexibility in their magic to be able to adjust spells with a bit more spontaneity, rather than learn by rote in the manner of classic Wizards. That’s the iconic essence of the Class. It meets that objective pretty well. The whole issue of which weapon proficiencies they have is a very minor one to me.</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 6430182, member: 27252"] I don’t think any aspect of the 3E Sorcerer, including spears, was [I]iconic [/I] as much as the ideas about what a Sorcerer represented were still in a formative stage. There isn’t any iconic sorcerer in fantasy fiction, as far as I am aware, that uses a spear as a signature weapon. I simple terms, the Sorcerer would be a bit overpowered now if they were allowed to use simple weapons. Moreover, they are balanced in other ways too - unlimited attacking cantrips for example - so why any Sorcerer would burden themselves with a spear is a question most Sorcerers wouldn’t bother to ask. They don’t need it! Moreover, even if they did have a bit more weapon proficiency, they don’t really get the armour or the HP to match, so it’s a bit of a waste in tactical terms. Sorcerers, like Wizards, are much better at blasting from a distance. There are also other character options in 5e that weren’t present in the same way in 3E. In 5e you can play more actual magic-using martial Classes, rather than the fudgey attempt to make 3E Sorcerers a bit tougher. You can play Bards (which are much more magical in theme than they were), Warlocks (Elric-style sorcerers, in effect), and even Eldritch Knights or Arcane Tricksters all of which can do the fighter/magic-user schtick a lot better than just giving Sorcerers a spear. Moreover, there are probably feats you can customise your Sorcerer with if you still desperately wanted to give them more weapon proficiencies. To me, 5E Sorcerers are for those players who want innate flexibility in their magic to be able to adjust spells with a bit more spontaneity, rather than learn by rote in the manner of classic Wizards. That’s the iconic essence of the Class. It meets that objective pretty well. The whole issue of which weapon proficiencies they have is a very minor one to me. [/QUOTE]
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