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Please someone tell me I missed something
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<blockquote data-quote="jshelky" data-source="post: 4079943" data-attributes="member: 17631"><p>Ok, so far almost everything I've read about 4.0 sounds awesome, right up to the point that I read Aint it cool news 4E part 2.</p><p></p><p>In it Massawyrm explains that monsters scale perfectly and you can work out an encounter just by selecting the right amount of xp. However everything I've read so far including this review implies that monsters have a flat xp value. If the xp value of the monster is just based off its level with no comparison to the party then there's no way this model can work. The math just doesn't work.</p><p></p><p>Yes, maybe as mentioned in his review 3 1rst level monsters will do the same damage as 1 7th level, but that would have to mean that a 7th level monster does basically the same damage as a 1st level because the desperity in attack bonus should mean that at most 1 of the 1st level monsters hits as often as the 7th. Not to mention how much easier it should be to vaporize 3 first level guys with area of effect spells compared to a 7th level guy.</p><p></p><p>So I'm just hoping that someone can't point me to information that disputes this, otherwise it sounds like they actually came up with a system that's even more worthless than CR and I didn't think that was actually possible.</p><p></p><p>Please Help</p><p>Jon</p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="jshelky, post: 4079943, member: 17631"] Ok, so far almost everything I've read about 4.0 sounds awesome, right up to the point that I read Aint it cool news 4E part 2. In it Massawyrm explains that monsters scale perfectly and you can work out an encounter just by selecting the right amount of xp. However everything I've read so far including this review implies that monsters have a flat xp value. If the xp value of the monster is just based off its level with no comparison to the party then there's no way this model can work. The math just doesn't work. Yes, maybe as mentioned in his review 3 1rst level monsters will do the same damage as 1 7th level, but that would have to mean that a 7th level monster does basically the same damage as a 1st level because the desperity in attack bonus should mean that at most 1 of the 1st level monsters hits as often as the 7th. Not to mention how much easier it should be to vaporize 3 first level guys with area of effect spells compared to a 7th level guy. So I'm just hoping that someone can't point me to information that disputes this, otherwise it sounds like they actually came up with a system that's even more worthless than CR and I didn't think that was actually possible. Please Help Jon :( :( :( [/QUOTE]
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