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Please someone tell me I missed something
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<blockquote data-quote="Spatula" data-source="post: 4080269" data-attributes="member: 2198"><p>Psh, Cleave only lets you kill 2 kobolds a round - Great Cleave is what you need!</p><p></p><p>10 levels is a *lot* in any edition of D&D. We don't know the PC's power curve yet, but I find it hard to imagine lvl 1 foes being a threat to lvl 10 PCs, almost regardless of numbers (unless they're all archers or wizards).</p><p></p><p>PCs have fewer hit points - as do monsters, which makes them even more susceptible to fireballs and the like. As for AC & saves, the effect is the same. Your basic 1e kobold needs a 20 to hit AC 0 (not hard to get). High-level characters still only fail saves on a roll of a 1. The difference in power between a 1e PC and a 3e one doesn't mean much when you're guaranteed a kill each time you hit and are nigh-invulnerable. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Spatula, post: 4080269, member: 2198"] Psh, Cleave only lets you kill 2 kobolds a round - Great Cleave is what you need! 10 levels is a *lot* in any edition of D&D. We don't know the PC's power curve yet, but I find it hard to imagine lvl 1 foes being a threat to lvl 10 PCs, almost regardless of numbers (unless they're all archers or wizards). PCs have fewer hit points - as do monsters, which makes them even more susceptible to fireballs and the like. As for AC & saves, the effect is the same. Your basic 1e kobold needs a 20 to hit AC 0 (not hard to get). High-level characters still only fail saves on a roll of a 1. The difference in power between a 1e PC and a 3e one doesn't mean much when you're guaranteed a kill each time you hit and are nigh-invulnerable. :) [/QUOTE]
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