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Please tell me about Midnight and Eberron!
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<blockquote data-quote="wolff96" data-source="post: 3607426" data-attributes="member: 342"><p>As Shadeydm says, Midnight is easy. It's a very bleak world where an evil god was cast down to the planet, launched a series of wars as he regained strength, and eventually conquered the world. It's <em>Lord of the Rings</em> after Sauron won. The PCs can fight against his servants, but it's not really possible to defeat the god. It has some really interesting ideas on magic and each PC gets a heroic path -- free powers that they gain by levelling up. If you're familiar at all with Warhammer... Midnight is Warhammer without the humor -- just the bleakness left behind. It's the only game I've ever seen where PCs stole dead orc shoes... because leather can be boiled and eaten.</p><p></p><p>Eberron is kind of the Indiana Jones version of D&D -- it has that pulp feel. There was a huge war that broke up the old empire. After 100 years of conflict, that war was ended by a huge cataclysm that completely destroyed one of the countries (Barren magical wasteland left behind.) There are airships and trains -- powered by bound elementals -- and planar mechanics are more important than normal to the setting. Warforged are constructs with an actual soul that were emancipated during the Treaty that ended the war. (And it's illegal to make more of them.)</p></blockquote><p></p>
[QUOTE="wolff96, post: 3607426, member: 342"] As Shadeydm says, Midnight is easy. It's a very bleak world where an evil god was cast down to the planet, launched a series of wars as he regained strength, and eventually conquered the world. It's [i]Lord of the Rings[/i] after Sauron won. The PCs can fight against his servants, but it's not really possible to defeat the god. It has some really interesting ideas on magic and each PC gets a heroic path -- free powers that they gain by levelling up. If you're familiar at all with Warhammer... Midnight is Warhammer without the humor -- just the bleakness left behind. It's the only game I've ever seen where PCs stole dead orc shoes... because leather can be boiled and eaten. Eberron is kind of the Indiana Jones version of D&D -- it has that pulp feel. There was a huge war that broke up the old empire. After 100 years of conflict, that war was ended by a huge cataclysm that completely destroyed one of the countries (Barren magical wasteland left behind.) There are airships and trains -- powered by bound elementals -- and planar mechanics are more important than normal to the setting. Warforged are constructs with an actual soul that were emancipated during the Treaty that ended the war. (And it's illegal to make more of them.) [/QUOTE]
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