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Please, tell me about your custom cosmology.
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 2693716" data-attributes="member: 32740"><p>My cosmology eh? Well let me start by saying that I have had so little need of other planes in the 25+ years I've been playing that attempting to detail any cosmology beyond the Ethereal and a few Infernal regions has been a waste of time. Accordingly, let me finish my saying that my current cosmology consists of... little more than the Ethereal and a few Infernal regions.</p><p></p><p>PC's are assumed to know NOTHING about other planes, not their physical properties, how to get there, what to expect to find there, not even if they EXIST. NPC's are largely the same. Any PC with an interest in other planes would likely be best served by consulting a sage or higher level PC with a known interest in that sort of thing. The PC would then likely be presented with THEORIES rather than factual information.</p><p></p><p>PC's are likely to eventually use spells or items that enable travel to the Ethereal or with related properties. They are likely to encounter demons and devils from other planes, but are highly UNlikely to travel to their planes of origin for any reason. Instead, they are more likely to simply seek a way to prevent access to the Prime Material by the evil outsiders if some form of easy access has been established.</p><p></p><p>Oh yeah, the afterlife is a matter for individual religions, deities, and PC/NPC beliefs. There is no universal "afterlife" for all characters. Some may believe in reincarnation, some in Valhalla and Ragnarok, some may believe in ancestral spirits, some may believe there is no afterlife at all. Any or all of them are likely to be CORRECT - at least as far as they are concerned. The most practical result of this is that NPC's are almost never successfully Raised from the dead, though Resurrection (since it is more likely to be used on those that have been dead much longer) is a call that is more likely to be heeded by the dead. Just because PC's may get themselves and their cohorts Raised and Resurrected as if they were Super Mario, doesn't mean that the rest of the campaign world could, would, or should do likewise. Beyond that, all the usual rules and spells in D&D apply normally.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 2693716, member: 32740"] My cosmology eh? Well let me start by saying that I have had so little need of other planes in the 25+ years I've been playing that attempting to detail any cosmology beyond the Ethereal and a few Infernal regions has been a waste of time. Accordingly, let me finish my saying that my current cosmology consists of... little more than the Ethereal and a few Infernal regions. PC's are assumed to know NOTHING about other planes, not their physical properties, how to get there, what to expect to find there, not even if they EXIST. NPC's are largely the same. Any PC with an interest in other planes would likely be best served by consulting a sage or higher level PC with a known interest in that sort of thing. The PC would then likely be presented with THEORIES rather than factual information. PC's are likely to eventually use spells or items that enable travel to the Ethereal or with related properties. They are likely to encounter demons and devils from other planes, but are highly UNlikely to travel to their planes of origin for any reason. Instead, they are more likely to simply seek a way to prevent access to the Prime Material by the evil outsiders if some form of easy access has been established. Oh yeah, the afterlife is a matter for individual religions, deities, and PC/NPC beliefs. There is no universal "afterlife" for all characters. Some may believe in reincarnation, some in Valhalla and Ragnarok, some may believe in ancestral spirits, some may believe there is no afterlife at all. Any or all of them are likely to be CORRECT - at least as far as they are concerned. The most practical result of this is that NPC's are almost never successfully Raised from the dead, though Resurrection (since it is more likely to be used on those that have been dead much longer) is a call that is more likely to be heeded by the dead. Just because PC's may get themselves and their cohorts Raised and Resurrected as if they were Super Mario, doesn't mean that the rest of the campaign world could, would, or should do likewise. Beyond that, all the usual rules and spells in D&D apply normally. [/QUOTE]
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Please, tell me about your custom cosmology.
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