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Please, tell me about your custom cosmology.
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<blockquote data-quote="Zappo" data-source="post: 2694002" data-attributes="member: 633"><p>Currently, I play Planescape, but you already know about that. And Warcraft, another published one.</p><p></p><p>But there's a cosmology idea which I've been thinking about for a while; it works like this. Every time a sentient dies, its soul (barring undeath conditions) leaves the Prime Material and forms a new plane around itself. There are billions such planes.</p><p></p><p>The soul is unconscious at first; the formation process is thus subconscious and the plane's aspect and properties depend on the soul's nature. In the vast majority of cases, this state lasts forever.</p><p></p><p>Sometimes, a soul awakens; it becomes an outsider, gains partial control over its own plane, and can travel back to the Material in the right circumstances. In the vast majority of cases, this happens after so much time that the soul has long forgotten everything about its past life and is by all intents and purposes an entirely new being. In this cosmology, every single outsider is a unique being and there are no outsider "races"; their powers are variable on the Material, but they are all extremely dangerous on their own plane. Older outsiders are more powerful thanks to class levels acquired during their existance; outsiders which used to be powerful mortals tend to have better innate stats and powers. Outsiders killed on the Material are banished to their own plane and reenter an unconscious state for a time roughly equal to what it took them to awake in the first place. Outsiders that were just summoned (not called) suffer no ill consequences from being killed on the Material; they just reform on their own plane at full health.</p><p></p><p>In a tiny minority of cases, an outsider can enter a subsequent stage and become a god. The conditions resulting in this are unknown. Worship seems to be involved, but it isn't necessary.</p><p></p><p>Planar travel is extremely dangerous. A soul's plane can be very safe and pleasant - or it could be infernal, depending on the spirit's subconscious. It could be a symbolic representation of the being's mind, difficult to understand and navigate. An outsider's plane has the same issues, and the owner is present and has control over it as well.</p><p></p><p>Characters can use magic to reach these planes, provided they have some connection to the plane's spirit. Possible reasons to do this include:</p><p>- attempting to obtain information from the deceased's spirit.</p><p>- attempting to convince an unwilling character to be raised from the dead.</p><p>- attempting to rescue the soul of a character who can't be raised due to having been dead for too long.</p><p>- attempting to awaken a soul, to create a new outsider.</p><p>- communicating with an outsider directly.</p><p>- permanently destroying an outsider.</p><p></p><p>Notice that communication with an unawakened soul can be difficult since they generally don't even have a physical manifestation on their own plane and if they do it will just be an exaggerated aspect of their own personality, potentially in an unrecognizable form. Visitors will have to interpret the plane's features as symbols of the spirit's mind, and conform to the plane's rules in order to accomplish anything.</p></blockquote><p></p>
[QUOTE="Zappo, post: 2694002, member: 633"] Currently, I play Planescape, but you already know about that. And Warcraft, another published one. But there's a cosmology idea which I've been thinking about for a while; it works like this. Every time a sentient dies, its soul (barring undeath conditions) leaves the Prime Material and forms a new plane around itself. There are billions such planes. The soul is unconscious at first; the formation process is thus subconscious and the plane's aspect and properties depend on the soul's nature. In the vast majority of cases, this state lasts forever. Sometimes, a soul awakens; it becomes an outsider, gains partial control over its own plane, and can travel back to the Material in the right circumstances. In the vast majority of cases, this happens after so much time that the soul has long forgotten everything about its past life and is by all intents and purposes an entirely new being. In this cosmology, every single outsider is a unique being and there are no outsider "races"; their powers are variable on the Material, but they are all extremely dangerous on their own plane. Older outsiders are more powerful thanks to class levels acquired during their existance; outsiders which used to be powerful mortals tend to have better innate stats and powers. Outsiders killed on the Material are banished to their own plane and reenter an unconscious state for a time roughly equal to what it took them to awake in the first place. Outsiders that were just summoned (not called) suffer no ill consequences from being killed on the Material; they just reform on their own plane at full health. In a tiny minority of cases, an outsider can enter a subsequent stage and become a god. The conditions resulting in this are unknown. Worship seems to be involved, but it isn't necessary. Planar travel is extremely dangerous. A soul's plane can be very safe and pleasant - or it could be infernal, depending on the spirit's subconscious. It could be a symbolic representation of the being's mind, difficult to understand and navigate. An outsider's plane has the same issues, and the owner is present and has control over it as well. Characters can use magic to reach these planes, provided they have some connection to the plane's spirit. Possible reasons to do this include: - attempting to obtain information from the deceased's spirit. - attempting to convince an unwilling character to be raised from the dead. - attempting to rescue the soul of a character who can't be raised due to having been dead for too long. - attempting to awaken a soul, to create a new outsider. - communicating with an outsider directly. - permanently destroying an outsider. Notice that communication with an unawakened soul can be difficult since they generally don't even have a physical manifestation on their own plane and if they do it will just be an exaggerated aspect of their own personality, potentially in an unrecognizable form. Visitors will have to interpret the plane's features as symbols of the spirit's mind, and conform to the plane's rules in order to accomplish anything. [/QUOTE]
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