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Plenty Of Time To Die: A Shadowdark Review
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<blockquote data-quote="SlyFlourish" data-source="post: 9374360" data-attributes="member: 54840"><p>A friend playing in my weekly Shadowdark game had this feedback based on how we handle character death. Basically, if a character dies, their new character begins at the level of their dead character but with zero XP. </p><p></p><p></p><p></p><p>The system we've been using for Shadowdark of keeping level but not experience points when a PC dies has really been excellent.</p><p></p><p>Folks hold on loosely, take big chances, and roll with the punches when characters are far from the next level-up.</p><p></p><p>But they also prize life dearly, moderate risk, and care about PCs when they're close to a level-up.</p><p></p><p>I think it has created a great dynamic in our game--especially because we're each at a different point of advancement in any given session. Sure, it is a bit meta, but the role play of who-protects-whom is cool.</p><p></p><p>Our game is "gritty" enough to feel old school but we can still feel invested in the characters.</p></blockquote><p></p>
[QUOTE="SlyFlourish, post: 9374360, member: 54840"] A friend playing in my weekly Shadowdark game had this feedback based on how we handle character death. Basically, if a character dies, their new character begins at the level of their dead character but with zero XP. The system we've been using for Shadowdark of keeping level but not experience points when a PC dies has really been excellent. Folks hold on loosely, take big chances, and roll with the punches when characters are far from the next level-up. But they also prize life dearly, moderate risk, and care about PCs when they're close to a level-up. I think it has created a great dynamic in our game--especially because we're each at a different point of advancement in any given session. Sure, it is a bit meta, but the role play of who-protects-whom is cool. Our game is "gritty" enough to feel old school but we can still feel invested in the characters. [/QUOTE]
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