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Plight of the New RPG: Shattered Dawn - Part 1
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<blockquote data-quote="R_Chance" data-source="post: 7754716" data-attributes="member: 55149"><p>The problem is you just don't dislike the author enough <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p>I think some people see his name and immediately read and interpret problems with anything he says. He goes over the barriers in the industry and states he doesn't ordinarily try new RPGs. Obviously he tried this one and plans on going over it in part 2 of this article. He doesn't say "new games suck". He doesn't say "X style of games suck". He basically says new games have to overcome the inertia of people who have a system they are comfortable with. People are reading a critique into his words that is not, imho, there. He does make an off hand comment about teenagers expressing their individuality in character creation. He might be a bit grumpy. He talks about the difficulties involved in unestablished games, complex games and the current market. I'm curious to see what he thinks of the game itself. He had time with the creators and the opportunity to delve into it. I'm planning on looking into it and seeing what he has to say about it. Then, I may, or may not, agree with him.</p></blockquote><p></p>
[QUOTE="R_Chance, post: 7754716, member: 55149"] The problem is you just don't dislike the author enough :) I think some people see his name and immediately read and interpret problems with anything he says. He goes over the barriers in the industry and states he doesn't ordinarily try new RPGs. Obviously he tried this one and plans on going over it in part 2 of this article. He doesn't say "new games suck". He doesn't say "X style of games suck". He basically says new games have to overcome the inertia of people who have a system they are comfortable with. People are reading a critique into his words that is not, imho, there. He does make an off hand comment about teenagers expressing their individuality in character creation. He might be a bit grumpy. He talks about the difficulties involved in unestablished games, complex games and the current market. I'm curious to see what he thinks of the game itself. He had time with the creators and the opportunity to delve into it. I'm planning on looking into it and seeing what he has to say about it. Then, I may, or may not, agree with him. [/QUOTE]
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