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Plot Help - My players captured my BBEG!
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<blockquote data-quote="Murrdox" data-source="post: 3584609" data-attributes="member: 10131"><p>Okay, our last playing session ended with my players CAPTURING the NPC who was going to be the BBEG of the adventure. I didn't anticipate this, so I need to come up with a plausible reaction to keep them in the Adventure, and re-write my conclusion.</p><p></p><p>Also, I need help on another issue. My Players have hinted that they are not going to be picking up one of my plot hooks exactly the way I anticipated, so it's somewhat important, and I have to keep them on track on this.</p><p></p><p>I'm trying NOT to railroad my party here, but certain events need to happen. This isn't a tremendously huge campaign, only an adventure I've written to take up about 4 playing sessions.</p><p></p><p>ANYWAYS, if you read this far, here is the plot summary that you need to know in order to help me with my plotline.</p><p></p><p>This is a Forgotten Realms adventure, so there are a lot of Forgotten Realms details below.</p><p></p><p>The party has a very special key they were given to gain access to an ancient temple of Moander. Inside this temple is a piece of Moander's body, that the party must destroy. Cultists of Moander also want this piece, but they lack the key to gain access to the Temple, and they are unaware that it is in the PC's possession.</p><p></p><p>My PLAN was this - </p><p></p><p>The Party goes into the temple to retrieve the key. The party is being watched by a familiar of the leader of the cultists. When the party finds the piece of Moander's body, the Wizard "Dimension Door"s in, grabs it, and then "Dimension Door"s out again.</p><p></p><p>Sort of a "What was yours is now mine, Dr. Jones!" type of moment. The party would then track down the lair of this wizard, and stop him before he could use the piece of Moander's body in his unholy ritual.</p><p></p><p>Problem is this - I wanted to introduce him to the party ahead of time, both so the party would know who they were up against, and the bad guy would know to follow the party in order to find the piece of Moander that he's looking for.</p><p></p><p>When I introduced him to the party in an encounter.... the party disabled him and now hold him captive. That is where the session ended.</p><p></p><p>Also, my other problem is that the party doesn't seem content to go into the Temple themselves to get the piece of Moander. They want to persuade a powerful Cleric to come WITH them, to destroy it right there.</p><p></p><p>I can't just hand the party a powerful NPC follower, so I have to find a way around that.</p><p></p><p>Any help would be appreciated.</p><p></p><p>* * *</p><p></p><p>Here is what I was thinking I would do.</p><p></p><p>First, I was going to have the BOSS of the wizard the party captured come looking for him. Along the way, this wizard finds an NPC priestess who was on her way to help the party destroy the piece of Moander. He figures out who she is, kills her, and polymorphs himself into her. Then he joins the party, telling them that he'll help them destroy the piece of Moander at the temple.</p><p></p><p>When the party finds it... this new bad guy reveals the deception, snatches the piece, and teleports away, leaving my quest where it should be... except with a new, slightly more powerful BBEG.</p><p></p><p>Do you think my players will fall for this? Do you think I'm railroading them too much? Do you think my ideas suck or are great?</p><p></p><p>I'd love to pick the brains of other DMs on this! My players are really loving the plot so far. Capturing my BBEG so early was a MAJOR fluke though, and took the wind out of my sails a bit.</p></blockquote><p></p>
[QUOTE="Murrdox, post: 3584609, member: 10131"] Okay, our last playing session ended with my players CAPTURING the NPC who was going to be the BBEG of the adventure. I didn't anticipate this, so I need to come up with a plausible reaction to keep them in the Adventure, and re-write my conclusion. Also, I need help on another issue. My Players have hinted that they are not going to be picking up one of my plot hooks exactly the way I anticipated, so it's somewhat important, and I have to keep them on track on this. I'm trying NOT to railroad my party here, but certain events need to happen. This isn't a tremendously huge campaign, only an adventure I've written to take up about 4 playing sessions. ANYWAYS, if you read this far, here is the plot summary that you need to know in order to help me with my plotline. This is a Forgotten Realms adventure, so there are a lot of Forgotten Realms details below. The party has a very special key they were given to gain access to an ancient temple of Moander. Inside this temple is a piece of Moander's body, that the party must destroy. Cultists of Moander also want this piece, but they lack the key to gain access to the Temple, and they are unaware that it is in the PC's possession. My PLAN was this - The Party goes into the temple to retrieve the key. The party is being watched by a familiar of the leader of the cultists. When the party finds the piece of Moander's body, the Wizard "Dimension Door"s in, grabs it, and then "Dimension Door"s out again. Sort of a "What was yours is now mine, Dr. Jones!" type of moment. The party would then track down the lair of this wizard, and stop him before he could use the piece of Moander's body in his unholy ritual. Problem is this - I wanted to introduce him to the party ahead of time, both so the party would know who they were up against, and the bad guy would know to follow the party in order to find the piece of Moander that he's looking for. When I introduced him to the party in an encounter.... the party disabled him and now hold him captive. That is where the session ended. Also, my other problem is that the party doesn't seem content to go into the Temple themselves to get the piece of Moander. They want to persuade a powerful Cleric to come WITH them, to destroy it right there. I can't just hand the party a powerful NPC follower, so I have to find a way around that. Any help would be appreciated. * * * Here is what I was thinking I would do. First, I was going to have the BOSS of the wizard the party captured come looking for him. Along the way, this wizard finds an NPC priestess who was on her way to help the party destroy the piece of Moander. He figures out who she is, kills her, and polymorphs himself into her. Then he joins the party, telling them that he'll help them destroy the piece of Moander at the temple. When the party finds it... this new bad guy reveals the deception, snatches the piece, and teleports away, leaving my quest where it should be... except with a new, slightly more powerful BBEG. Do you think my players will fall for this? Do you think I'm railroading them too much? Do you think my ideas suck or are great? I'd love to pick the brains of other DMs on this! My players are really loving the plot so far. Capturing my BBEG so early was a MAJOR fluke though, and took the wind out of my sails a bit. [/QUOTE]
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