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Plot Ideas hidden in 4e
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<blockquote data-quote="Negflar2099" data-source="post: 4350082" data-attributes="member: 65944"><p>I think the same holds true for Paladins. Alignment drift won't affect their powers. </p><p></p><p>As for your question I noticed a lot of stuff that would make for interesting stories. One particularly interesting one was the way artifacts work. If an artifact is angry with its owner (it has a low concordance) or it reaches its departure point and moves on it could end up anywhere. Artifacts don't have to be passed down from generation to generation. Imagine a lowly farmer whose family sword gets replaced with a legendary artifact all because the artifact moved on from its previous owner. What would that farmer do? What if a powerful King angers an artifact enough that it moves on and he spends countless resources searching for it? What if the farmer suddenly found himself facing the King's army and he's done nothing wrong? </p><p></p><p>Another interesting little story mechanic was the ability of Ghosts to possess people. Imagine someone whose lover has died so she lets the lover's Ghost possess her so she can feel close to him. Unbeknown to her the Ghost is merely using her to feel alive again or for some other nefarious purpose. </p><p></p><p>There's cool stuff hidden in them there mechanics. We just have to dig.</p></blockquote><p></p>
[QUOTE="Negflar2099, post: 4350082, member: 65944"] I think the same holds true for Paladins. Alignment drift won't affect their powers. As for your question I noticed a lot of stuff that would make for interesting stories. One particularly interesting one was the way artifacts work. If an artifact is angry with its owner (it has a low concordance) or it reaches its departure point and moves on it could end up anywhere. Artifacts don't have to be passed down from generation to generation. Imagine a lowly farmer whose family sword gets replaced with a legendary artifact all because the artifact moved on from its previous owner. What would that farmer do? What if a powerful King angers an artifact enough that it moves on and he spends countless resources searching for it? What if the farmer suddenly found himself facing the King's army and he's done nothing wrong? Another interesting little story mechanic was the ability of Ghosts to possess people. Imagine someone whose lover has died so she lets the lover's Ghost possess her so she can feel close to him. Unbeknown to her the Ghost is merely using her to feel alive again or for some other nefarious purpose. There's cool stuff hidden in them there mechanics. We just have to dig. [/QUOTE]
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