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<blockquote data-quote="bekkilyn_rpg" data-source="post: 1099687" data-attributes="member: 13873"><p>Eh? Not meaning any insults. I was just stating it generally as I read it and didn't have you or any particular person in mind when I stated it. There were lots of times when I was reading various posts when the "killer DM" side seemed concerned about players not taking the fights seriously enough or "playing stupidly" when it comes to fights. Or maybe I should just pad my words a bit and use "not always utilizing the greatest amount of discernment when judging a fight."</p><p></p><p></p><p></p><p>Hmm I don't think I could have been the one complaining about my players as I'm a player in the games I'm in, not the DM's. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I have absolutely no major troubles with any of the DM's or the players in my groups. The only thing which causes us trouble sometimes is the mixture of playstyles, but even those troubles are minor.</p></blockquote><p></p><p></p><p></p><p>I am not insulting anyone here, but if you choose to be insulted....</p><p></p><p></p><p></p><p>However, I am not taking the statement as an insult, but simply as a misperception which I would attempt to clarify if I believed it to be inaccurate. There are not really just "two sides" to this issue actually. My own argument has more to do with death being permanent with no recourse to doing anything else besides rolling up a whole new character rather than having anything at all to do with coddling players in fights or making the monsters weaker.</p><p></p><p></p><p></p><p>If a DM is using draconian measures with the assumption that if s/he doesn't use such measures, the players would do things which are, er...unwise...then it would be very much like a punishment, yes. </p><p></p><p></p><p></p><p>That's all fine and good, but it's what you would do *after* a character dies which would be of more concern to me if I was thinking of joining one of your games at least as a serious gaming endeavor rather than just being social because I enjoyed the friendship. I prefer both of course, but I've also resorted to the last when necessary. That's when the throwaway characters come in. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>[/QUOTE]</p>
[QUOTE="bekkilyn_rpg, post: 1099687, member: 13873"] Eh? Not meaning any insults. I was just stating it generally as I read it and didn't have you or any particular person in mind when I stated it. There were lots of times when I was reading various posts when the "killer DM" side seemed concerned about players not taking the fights seriously enough or "playing stupidly" when it comes to fights. Or maybe I should just pad my words a bit and use "not always utilizing the greatest amount of discernment when judging a fight." Hmm I don't think I could have been the one complaining about my players as I'm a player in the games I'm in, not the DM's. :) I have absolutely no major troubles with any of the DM's or the players in my groups. The only thing which causes us trouble sometimes is the mixture of playstyles, but even those troubles are minor. [/QUOTE] I am not insulting anyone here, but if you choose to be insulted.... However, I am not taking the statement as an insult, but simply as a misperception which I would attempt to clarify if I believed it to be inaccurate. There are not really just "two sides" to this issue actually. My own argument has more to do with death being permanent with no recourse to doing anything else besides rolling up a whole new character rather than having anything at all to do with coddling players in fights or making the monsters weaker. If a DM is using draconian measures with the assumption that if s/he doesn't use such measures, the players would do things which are, er...unwise...then it would be very much like a punishment, yes. That's all fine and good, but it's what you would do *after* a character dies which would be of more concern to me if I was thinking of joining one of your games at least as a serious gaming endeavor rather than just being social because I enjoyed the friendship. I prefer both of course, but I've also resorted to the last when necessary. That's when the throwaway characters come in. :) [/QUOTE]
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