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<blockquote data-quote="Kraydak" data-source="post: 5576964" data-attributes="member: 12306"><p>As always, it depends (weak smile). A (singular) dungeon with a population of Fire Elementals that get pissy when someone casts fire-based spells? No problem. All Fire Elementals being able to detect the vaguely-nearby (same plane!) casting of fire-based spells and usually taking grave offense? Problem.</p><p></p><p>If it is common enough that easy Knowledge checks or modest use will reveal the problem, it needs to be known. If there is a well defined campaign arc preplanned, and it will become an important point, it needs to be known at Char Gen (results vary based on the ease of respeccing).</p><p></p><p></p><p></p><p>If the number of troll effected by sunlight and cold iron, but not fire and acid, is at all significant, then it should show up on easy Knowledge checks. <em>If the PCs have the ability to know, but the players do not know and even cannot know to ask</em>, then the DM should offer the information without prompting.</p><p></p><p>Combine the above with telling players anything that could screw them over at Char Gen, and a DM should be ok.</p></blockquote><p></p>
[QUOTE="Kraydak, post: 5576964, member: 12306"] As always, it depends (weak smile). A (singular) dungeon with a population of Fire Elementals that get pissy when someone casts fire-based spells? No problem. All Fire Elementals being able to detect the vaguely-nearby (same plane!) casting of fire-based spells and usually taking grave offense? Problem. If it is common enough that easy Knowledge checks or modest use will reveal the problem, it needs to be known. If there is a well defined campaign arc preplanned, and it will become an important point, it needs to be known at Char Gen (results vary based on the ease of respeccing). If the number of troll effected by sunlight and cold iron, but not fire and acid, is at all significant, then it should show up on easy Knowledge checks. [I]If the PCs have the ability to know, but the players do not know and even cannot know to ask[/I], then the DM should offer the information without prompting. Combine the above with telling players anything that could screw them over at Char Gen, and a DM should be ok. [/QUOTE]
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