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Plot twist for a "heist" - help, please?
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<blockquote data-quote="FCWesel" data-source="post: 3203671" data-attributes="member: 5222"><p>That was my first thought. This 3rd party could be a rival that they met before, or a new rival who could become a reaccuring nuisance or evil for the party to have to worry about.</p><p></p><p>Other ideas:</p><p>* An interesting thing might be to give the Noblewoman a familiar.</p><p></p><p>* Maybe someone within the Thieve's Guild actually HELPS the PCs out. Not because he's a nice guy, but because he's undermining his boss to make room for himself. (In the end, this guy is MEANER then the one they are dealing with now.)</p><p></p><p>* You might give the Noblewoman a "house faerie", say a brownie or something, that helps out around the house in exchange for a nice bed and a plate full of cookies and steak.</p><p></p><p></p><p><strong><u>Best Idea</u></strong>: What if the daughter has "a medical condition" and needs a special medicine, the recipe of which is in the note book. So, the PCs steal the book. The girl has a episode (say of epilepsy) and the woman has run out of medicine and now the daughter's going to die in a few hours to a day because the formula is a bit too comples to know by heart. NOW the PCs have to either (A) let the woman die and stay the heroes of the town, (B) Tell everyone about the incident with the guild so that the police can raid the hall and get the book, (C) secretly steal the book back from the guild, making a bigger enemy (The guild will likely reveal the PCs, but at least they saved the life of the woman: The town might hate her, but the noblewoman might take mercy).</p></blockquote><p></p>
[QUOTE="FCWesel, post: 3203671, member: 5222"] That was my first thought. This 3rd party could be a rival that they met before, or a new rival who could become a reaccuring nuisance or evil for the party to have to worry about. Other ideas: * An interesting thing might be to give the Noblewoman a familiar. * Maybe someone within the Thieve's Guild actually HELPS the PCs out. Not because he's a nice guy, but because he's undermining his boss to make room for himself. (In the end, this guy is MEANER then the one they are dealing with now.) * You might give the Noblewoman a "house faerie", say a brownie or something, that helps out around the house in exchange for a nice bed and a plate full of cookies and steak. [B][U]Best Idea[/U][/B]: What if the daughter has "a medical condition" and needs a special medicine, the recipe of which is in the note book. So, the PCs steal the book. The girl has a episode (say of epilepsy) and the woman has run out of medicine and now the daughter's going to die in a few hours to a day because the formula is a bit too comples to know by heart. NOW the PCs have to either (A) let the woman die and stay the heroes of the town, (B) Tell everyone about the incident with the guild so that the police can raid the hall and get the book, (C) secretly steal the book back from the guild, making a bigger enemy (The guild will likely reveal the PCs, but at least they saved the life of the woman: The town might hate her, but the noblewoman might take mercy). [/QUOTE]
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Plot twist for a "heist" - help, please?
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