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<blockquote data-quote="Dice4Hire" data-source="post: 5038215" data-attributes="member: 55066"><p>Of course there is no one answer to all of this. </p><p></p><p>IMC, I like to set things up and plot what is going to happen in the game assuming the PCs do not show up or do not do anything about it. While the world will safely go by, things will get worse, especially for groups that the PCs are loyal to, or have an interest in. </p><p></p><p>I think it is a problem to have too many plots, as that means tehre are too many groups, and that can make things too complicated. Now, I do not like overly political games, so if you do, you might wnat more groups. I generally like 4-5 groups, each of which is both allied to an opposed to others, as it can give the PCs weak points to exploit.</p><p></p><p>As I said before, I don't like world-destroying plots, but then again, I like low-level games. Things get worse, but the world goes on. Things can be reversed even after the villians have "won" </p><p></p><p>As for stasis, no, the plots should move on, but maybe not to fast, and the PCs should have several chances to stop of become aware of the plots, so they have lots of chances to stop things.</p></blockquote><p></p>
[QUOTE="Dice4Hire, post: 5038215, member: 55066"] Of course there is no one answer to all of this. IMC, I like to set things up and plot what is going to happen in the game assuming the PCs do not show up or do not do anything about it. While the world will safely go by, things will get worse, especially for groups that the PCs are loyal to, or have an interest in. I think it is a problem to have too many plots, as that means tehre are too many groups, and that can make things too complicated. Now, I do not like overly political games, so if you do, you might wnat more groups. I generally like 4-5 groups, each of which is both allied to an opposed to others, as it can give the PCs weak points to exploit. As I said before, I don't like world-destroying plots, but then again, I like low-level games. Things get worse, but the world goes on. Things can be reversed even after the villians have "won" As for stasis, no, the plots should move on, but maybe not to fast, and the PCs should have several chances to stop of become aware of the plots, so they have lots of chances to stop things. [/QUOTE]
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