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[plots] Modron problem
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<blockquote data-quote="der_kluge" data-source="post: 1316989" data-attributes="member: 945"><p>I'm working on the map to the place now. Gonna be awesome when I get done with it. I'll be sure to post when I get through with it. It's complex, to be sure.</p><p></p><p>I'll have to stop by my FLGS and jot some mental notes down on the rust monster. Definitely planning on using that with several rust monster minions.</p><p></p><p>My other plan is to have two camps of modrons in a civil war, but both side have barracked themselves into far corners, and each complains that the other "just isn't right". So, the PCs will have to figure out which one *is* right. On top of that, a vampire just happens to have snuck in somewhere in the past, and with powerful magic, summons up a rust dragon from acheron so that he can get to a pool of godsblood that the modrons built the place around in the first place. But, conveniently, the rust dragon guards the stuff now, not the modrons.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 1316989, member: 945"] I'm working on the map to the place now. Gonna be awesome when I get done with it. I'll be sure to post when I get through with it. It's complex, to be sure. I'll have to stop by my FLGS and jot some mental notes down on the rust monster. Definitely planning on using that with several rust monster minions. My other plan is to have two camps of modrons in a civil war, but both side have barracked themselves into far corners, and each complains that the other "just isn't right". So, the PCs will have to figure out which one *is* right. On top of that, a vampire just happens to have snuck in somewhere in the past, and with powerful magic, summons up a rust dragon from acheron so that he can get to a pool of godsblood that the modrons built the place around in the first place. But, conveniently, the rust dragon guards the stuff now, not the modrons. [/QUOTE]
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[plots] Modron problem
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