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(Plots) Party owes Nerull a boon
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<blockquote data-quote="The Forsaken One" data-source="post: 1363415" data-attributes="member: 799"><p>Don't give them an order. Just somewhere in the future when they kill someone, make it someone destined to great things for good but that the party couldn't have possibly known that he would become that person.</p><p></p><p>Then have an avatar or sorts appear that night or a few nights later when they rest and mock them as Nerull sarcastically thanks them for repaying his dept while not explaining them what they did. They'll partially feel worried not knowing what they did and that it must be bad, at least the consequences. Or a few will laugh and unknowingly think they got of the hook easily.</p><p></p><p>Later in the campaign let them come across the fact what they actually did without ever knowing it and learn of (my favorite) that they killed someone born to do great deeds for good and because of them he never had the chance to fullfill his destiny and become a great hero for the forces of good. And now they are left cleaning up the mess or even have a good god chasing them angry for killing a future saint he set upon the world.</p><p></p><p>This should be quite amusing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="The Forsaken One, post: 1363415, member: 799"] Don't give them an order. Just somewhere in the future when they kill someone, make it someone destined to great things for good but that the party couldn't have possibly known that he would become that person. Then have an avatar or sorts appear that night or a few nights later when they rest and mock them as Nerull sarcastically thanks them for repaying his dept while not explaining them what they did. They'll partially feel worried not knowing what they did and that it must be bad, at least the consequences. Or a few will laugh and unknowingly think they got of the hook easily. Later in the campaign let them come across the fact what they actually did without ever knowing it and learn of (my favorite) that they killed someone born to do great deeds for good and because of them he never had the chance to fullfill his destiny and become a great hero for the forces of good. And now they are left cleaning up the mess or even have a good god chasing them angry for killing a future saint he set upon the world. This should be quite amusing :) [/QUOTE]
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