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pneumatik's WotBS 2 - The Indomitable Fire Forest of Innenotdar
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<blockquote data-quote="Arkhandus" data-source="post: 5202878" data-attributes="member: 13966"><p><strong>Liiros Tivaniel</strong></p><p></p><p>Liiros hisses in pain for a moment as the forest fire licks at his back, singeing him lightly, but it's mostly just painful heat against his metal armor. He manages to deflect the stags' attacks with his sword and shield, then raises the sword high once more and declares <em><strong><span style="color: Lime">"Corellon's wrath be upon you, forest-burners!"</span></strong></em> as he chops down through the center of the stag he's been focusing on for awhile now.</p><p></p><p>Had it been made of flesh and blood, his chop would surely have cloven its skull in twain. As it is, he thinks he displaced some of the semisolid living-fire, at any rate, and maybe that'll be enough to disperse the flame-monster.....</p><p></p><p>Feeling the brief surge of strength from the earth beneath him flow back down through his feet, Liiros whips his sword around in another defensive gesture to keep the stags focused on him as the primary threat, glaring at each remaining stag in turn before he backs up to try and avoid the approaching wall of fire...... <em><span style="color: Lime">"The fiery wall is advancing, retreat my friends!"</span></em> he warns.</p><p>[sblock=OOC]Okay, I don't think damage from the forest fire counts as an attack for triggering Steely Resolve/Furious Counterstrike, so I'm just subtracting it from Liiros' HP as normal.</p><p></p><p>Maintaining Iron Guard's Glare to protect the others. Initiate Mountain Hammer against stag F-3. If the stag drops from his attack, Liiros will move right 4 spaces on the map and down 1 space on the map (3 straight, 1 diagonal). Otherwise, he moves down on the map and over to the right as far as he can (20 ft. speed, using a diagonal at some point if possible) given the positions of the other PCs. Hopefully they'll move away from the wall of fire too, so Liiros will have enough room to move. Liiros provokes an attack of opportunity from stag F-1 due to his movement, I'm sure (and stag F-3 if it's still standing after Liiros' attack).</p><p></p><p>.....I got a natural 19 on my attack roll, which threatens a crit with my longsword! Woohoo! 16 damage to the stag, before the crit confirmation.</p><p><a href="http://invisiblecastle.com/roller/view/2548637/" target="_blank">1d20+8=27, 2d6+3+2d6=16</a> </p><p>Got a 16 on my threat confirmation roll, for an additional 11 damage. Of course, since the stag is a fire elemental IIRC, it's not subject to crits so I probably just dealt the 16 damage rolled beforehand. Ah well......</p><p><a href="http://invisiblecastle.com/roller/view/2548638/" target="_blank">1d20+8=16, 2d6+3=11</a></p><p></p><p>If Liiros suffers more burning from the forest's edge this round (dunno if he gets away from it in time), his Reflex save against it is a 15. Enlarge Person lowers his Dex a bit so his Reflex mod is only +1 for now.</p><p><a href="http://invisiblecastle.com/roller/view/2548642/" target="_blank">1d20+1=15</a> </p><p></p><p>New granted maneuver at the end of my turn is #5, Vanguard Strike.</p><p><a href="http://invisiblecastle.com/roller/view/2548639/" target="_blank">1d5=5, 1d5=1, 1d5=1, 1d5=1, 1d5=1</a> </p><p></p><p>Liiros' Status:</p><p>Enlarge Person active, unknown duration</p><p>HP 20 / 25</p><p>AC 17 enlarged, touch 9 enlarged, flat-footed 17 enlarged</p><p>Active Stance: Iron Guard's Glare</p><p>Granted Maneuvers: Charging Minotaur, Stone Bones, Mountain Hammer*EXPENDED, Vanguard Strike</p><p>Ready Maneuvers: Crusader's Strike (2), Vanguard Strike (5), Charging Minotaur (1), Stone Bones (4), Mountain Hammer (3)</p><p>* Maneuvers are numbered alphabetically for rolling granted inspiration</p><p>Other Class Features: Furious Counterstrike (1-9: +1), Steely Resolve 5, Indomitable Soul, Zealous Surge 1/day*EXPENDED[/sblock]</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 5202878, member: 13966"] [b]Liiros Tivaniel[/b] Liiros hisses in pain for a moment as the forest fire licks at his back, singeing him lightly, but it's mostly just painful heat against his metal armor. He manages to deflect the stags' attacks with his sword and shield, then raises the sword high once more and declares [I][B][COLOR="Lime"]"Corellon's wrath be upon you, forest-burners!"[/COLOR][/B][/I] as he chops down through the center of the stag he's been focusing on for awhile now. Had it been made of flesh and blood, his chop would surely have cloven its skull in twain. As it is, he thinks he displaced some of the semisolid living-fire, at any rate, and maybe that'll be enough to disperse the flame-monster..... Feeling the brief surge of strength from the earth beneath him flow back down through his feet, Liiros whips his sword around in another defensive gesture to keep the stags focused on him as the primary threat, glaring at each remaining stag in turn before he backs up to try and avoid the approaching wall of fire...... [I][COLOR="Lime"]"The fiery wall is advancing, retreat my friends!"[/COLOR][/I] he warns. [sblock=OOC]Okay, I don't think damage from the forest fire counts as an attack for triggering Steely Resolve/Furious Counterstrike, so I'm just subtracting it from Liiros' HP as normal. Maintaining Iron Guard's Glare to protect the others. Initiate Mountain Hammer against stag F-3. If the stag drops from his attack, Liiros will move right 4 spaces on the map and down 1 space on the map (3 straight, 1 diagonal). Otherwise, he moves down on the map and over to the right as far as he can (20 ft. speed, using a diagonal at some point if possible) given the positions of the other PCs. Hopefully they'll move away from the wall of fire too, so Liiros will have enough room to move. Liiros provokes an attack of opportunity from stag F-1 due to his movement, I'm sure (and stag F-3 if it's still standing after Liiros' attack). .....I got a natural 19 on my attack roll, which threatens a crit with my longsword! Woohoo! 16 damage to the stag, before the crit confirmation. [url=http://invisiblecastle.com/roller/view/2548637/]1d20+8=27, 2d6+3+2d6=16[/url] Got a 16 on my threat confirmation roll, for an additional 11 damage. Of course, since the stag is a fire elemental IIRC, it's not subject to crits so I probably just dealt the 16 damage rolled beforehand. Ah well...... [url=http://invisiblecastle.com/roller/view/2548638/]1d20+8=16, 2d6+3=11[/url] If Liiros suffers more burning from the forest's edge this round (dunno if he gets away from it in time), his Reflex save against it is a 15. Enlarge Person lowers his Dex a bit so his Reflex mod is only +1 for now. [url=http://invisiblecastle.com/roller/view/2548642/]1d20+1=15[/url] New granted maneuver at the end of my turn is #5, Vanguard Strike. [url=http://invisiblecastle.com/roller/view/2548639/]1d5=5, 1d5=1, 1d5=1, 1d5=1, 1d5=1[/url] Liiros' Status: Enlarge Person active, unknown duration HP 20 / 25 AC 17 enlarged, touch 9 enlarged, flat-footed 17 enlarged Active Stance: Iron Guard's Glare Granted Maneuvers: Charging Minotaur, Stone Bones, Mountain Hammer*EXPENDED, Vanguard Strike Ready Maneuvers: Crusader's Strike (2), Vanguard Strike (5), Charging Minotaur (1), Stone Bones (4), Mountain Hammer (3) * Maneuvers are numbered alphabetically for rolling granted inspiration Other Class Features: Furious Counterstrike (1-9: +1), Steely Resolve 5, Indomitable Soul, Zealous Surge 1/day*EXPENDED[/sblock] [/QUOTE]
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