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pneumatik's WotBS 2 - The Indomitable Fire Forest of Innenotdar
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<blockquote data-quote="Arkhandus" data-source="post: 5473522" data-attributes="member: 13966"><p><strong>Liiros Tivaniel</strong></p><p></p><p>Liiros continues to hold his breath and tries to swim a little closer, diving a bit for another stab at the aquatic ogre. This thrust isn't quite as swift or graceful as the last one, but not bad, either. Still, the elven warrior can't help but wish he could fight this beast properly with a sword, on land.......and armored in more than just his trousers and tunic. He thinks a silent prayer to Corellon for strength to prevail in this awkward battle undersea.</p><p></p><p>[sblock=ooc]Apparently I need to spread some XP around too before I can do that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Ah well.</p><p></p><p>Granted maneuver this round is #2, Crusader's Strike.</p><p><a href="http://invisiblecastle.com/roller/view/2905177/" target="_blank">1d5=2, 1d5=3, 1d5=5, 1d5=5, 1d5=3</a> </p><p></p><p>Liiros tries to descend a little bit to stab at the same merrow again with his dagger. Should probably get a +1 circumstance bonus on the attack roll for higher ground, but I won't factor that in since it's the DM's call. If Liiros hits, he channels 2 points of healing into Torrent through Martial Spirit (range 30 ft.) if possible. I got a 15 to-hit for 4 damage.</p><p><a href="http://invisiblecastle.com/roller/view/2905182/" target="_blank">1d20+6=15, 1d4+2=4</a> </p><p></p><p>No point in using Crusader's Strike right now since it's healing range is only 10 feet, and it seems that Arshen and Torrent are further from Liiros than that.</p><p></p><p>Liiros' Status:</p><p>HP 32 / 32</p><p>AC 11, touch 11, flat-footed 11 (currently unarmored and unshielded)</p><p>Active Stance: Martial Spirit</p><p>Granted Maneuvers: Charging Minotaur, Shield Block, Stone Bones, Crusader's Strike</p><p>Ready Maneuvers: Crusader's Strike (2), Shield Block (4), Charging Minotaur (1), Stone Bones (5), Mountain Hammer (3)</p><p>* Maneuvers are numbered alphabetically for rolling granted inspiration</p><p>Other Features: Furious Counterstrike (1-9: +1; 10-14: +2), Steely Resolve 10, Indomitable Soul, Zealous Surge 1/day, Vital Recovery feat 1/encounter[/sblock]</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 5473522, member: 13966"] [b]Liiros Tivaniel[/b] Liiros continues to hold his breath and tries to swim a little closer, diving a bit for another stab at the aquatic ogre. This thrust isn't quite as swift or graceful as the last one, but not bad, either. Still, the elven warrior can't help but wish he could fight this beast properly with a sword, on land.......and armored in more than just his trousers and tunic. He thinks a silent prayer to Corellon for strength to prevail in this awkward battle undersea. [sblock=ooc]Apparently I need to spread some XP around too before I can do that. :) Ah well. Granted maneuver this round is #2, Crusader's Strike. [url=http://invisiblecastle.com/roller/view/2905177/]1d5=2, 1d5=3, 1d5=5, 1d5=5, 1d5=3[/url] Liiros tries to descend a little bit to stab at the same merrow again with his dagger. Should probably get a +1 circumstance bonus on the attack roll for higher ground, but I won't factor that in since it's the DM's call. If Liiros hits, he channels 2 points of healing into Torrent through Martial Spirit (range 30 ft.) if possible. I got a 15 to-hit for 4 damage. [url=http://invisiblecastle.com/roller/view/2905182/]1d20+6=15, 1d4+2=4[/url] No point in using Crusader's Strike right now since it's healing range is only 10 feet, and it seems that Arshen and Torrent are further from Liiros than that. Liiros' Status: HP 32 / 32 AC 11, touch 11, flat-footed 11 (currently unarmored and unshielded) Active Stance: Martial Spirit Granted Maneuvers: Charging Minotaur, Shield Block, Stone Bones, Crusader's Strike Ready Maneuvers: Crusader's Strike (2), Shield Block (4), Charging Minotaur (1), Stone Bones (5), Mountain Hammer (3) * Maneuvers are numbered alphabetically for rolling granted inspiration Other Features: Furious Counterstrike (1-9: +1; 10-14: +2), Steely Resolve 10, Indomitable Soul, Zealous Surge 1/day, Vital Recovery feat 1/encounter[/sblock] [/QUOTE]
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