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Podcast on the current state of 5e
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<blockquote data-quote="Talmek" data-source="post: 6663213" data-attributes="member: 74486"><p>I'm looking forward to more content for 5e but I'm not in a huge hurry for it as some seem to be. To be sure, everyone likes more options and hates radio silence from the creators, but I believe their explanation of why things are the way they are was acceptable as well (despite my own personal disagreement with their product release strategy). </p><p></p><p>I'd love to see an OGL, albeit one that is written somewhere in between 3.5 and 4e (Goldilocks theory - "just right"). This way 5e doesn't sag and eventually fall apart under it's own weight, but it doesn't die from a lack of support or recognition from the public at large, either (While I believe this is <em>highly</em> unlikely, there are some on this forum and others that believe the slow release schedule to be evidence of a failing brand, rather than a step change in business practice). </p><p></p><p>More content = more options...possibly good or bad. I personally prefer a slower release schedule with higher quality products over putting any idea in a binding and selling it. For me, WotC shouldn't feel obligated to continue to revisit the topic of "slow release schedule" any further now that it has been addressed...even if it displeases some of the fan base. Simply put, they should be putting more effort into creating quality products and an OGL that pleases the majority of folks...or just me...</p></blockquote><p></p>
[QUOTE="Talmek, post: 6663213, member: 74486"] I'm looking forward to more content for 5e but I'm not in a huge hurry for it as some seem to be. To be sure, everyone likes more options and hates radio silence from the creators, but I believe their explanation of why things are the way they are was acceptable as well (despite my own personal disagreement with their product release strategy). I'd love to see an OGL, albeit one that is written somewhere in between 3.5 and 4e (Goldilocks theory - "just right"). This way 5e doesn't sag and eventually fall apart under it's own weight, but it doesn't die from a lack of support or recognition from the public at large, either (While I believe this is [I]highly[/I] unlikely, there are some on this forum and others that believe the slow release schedule to be evidence of a failing brand, rather than a step change in business practice). More content = more options...possibly good or bad. I personally prefer a slower release schedule with higher quality products over putting any idea in a binding and selling it. For me, WotC shouldn't feel obligated to continue to revisit the topic of "slow release schedule" any further now that it has been addressed...even if it displeases some of the fan base. Simply put, they should be putting more effort into creating quality products and an OGL that pleases the majority of folks...or just me... [/QUOTE]
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